Very chill vibes. I like the concept! It's got a nice balance between making sure the ball is big / small enough and not hurting the paddle. I love the art style!
aggressive_potato
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Interesting concept, as others have mentioned the opponents do play fast so it's a bit hard to see what's going on, but it also makes it fast paced! The amount of cards is really cool and does make it feel like there's a lot of variety and ability to expand. Would like to see a version with some effects / polish on top! Good job!
Not gonna lie, turning around scared the absolute bejesus out of me. But what a really cool concept! The music was lovely and so satisfying when collecting the lights. Felt very crunchy.
It did take me quite a few times at the start where I couldn't quite figure out what to do, but once I got the hang of it I really enjoyed it.
I enjoyed this, really fun sounds and effects, reminding me a lot of Rayman at the start. I liked getting better and remembering the combinations. The swirly effect made things a lot more stressful but a good challenge.
It took me an embarrassingly long time to find firewood at the start but really well made game!
This was a fun concept! As you mentioned pretty dark lighting, but I kinda like that since you feel a bit more like the monster in their element attacking Greg, it would be fun to play with some night vision or something. The stun effect was really good and feels like you get hit pretty hard.
I'd love to see how you could expand this with different arcane characters being given to the monster to hunt!
Woah, the vibe for this is beautiful. A little heart breaking but in a nice way, and I really like your take on the theme!
I loved reading all the little photograph descriptions, and the music / sound was perfect! Not gonna lie, I got a bit choked up at the ending but really stunning. Honestly great job
This was fun, I haven't had to stress craft while running away in a long time! Everything played really smoothly and the art and the music were great. Really good ambience and feeling. There was a good ramp up in difficulty too from the starting map.
Small complaint that every time I ran over the plaques the instructions would pop up in the middle while I was trying to run away or do something. It would also be nice to have a recipe book or something, since I couldn't always remember the combinations.
Really good fun and well done though!
Really enjoyed playing this, I wanted to know more about the story and what happened to the town! Really nice art style too, I could play a lot more.
Small bug (but nothing bad) if you use the lantern after the first gate, you get the dialogue for the star across the bridge but you can't see anything, confused me for a second before I used the lantern. Overall really good job though, congrats!