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Alex Calvelage

48
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2
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4
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5
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A member registered Aug 19, 2014 · View creator page →

Creator of

Recent community posts

A great asset bundle but due to the weird offset that each model has, correcting each model led me to just make my own pack instead. If this was fixed it'd be a fantastic pack!

Would love to see more of this! The upgrades felt meaningful and didn't feel like I had to grind a bunch of gold to get them

Occasionally the ghost wouldn't gain extra momentum when dying, I noticed this mostly with the level where it's a a bunch of boosters and the spikes on the side of the wall which made it kind of frustrating. I like the concept and the levels were cleverly designed!

The levels reminded me of Garry's Mod bunny-hop maps. If you continue to update this project maybe it'd be interesting to go down that sort of path? As it stands the levels felt a bit barren, adding some collectibles would be fun or potentially moving obstacles/enemies. I like the post-processing effects and I think that really helps make the game look good. Nice job on the game overall!

Fun game! Early game was really difficult and as others said already, the clicking as a bit much haha! Would love to see more, maybe even some light and heavy attacks.

Fun puzzle game! The difficulty could use some balancing though. Nicely done!

Your game is pretty difficult, the first level I figured out after a few tries but couldn't get past the second. Adding few beginner levels I think would help alleviate some of the difficulty as it would help teach mechanics.


Would love if you tried our game!

https://itch.io/jam/brackeys-9/rate/1933498

Fun short game! The audio seemed to only come out of my left headphone unfortunately.

Would love if you tried our game!

https://itch.io/jam/brackeys-9/rate/1933498

Fun little Stanley Parable-esque game, the narration and explosion sound were a little loud for me, otherwise nice job!

Would love if you tried out our game! 

https://itch.io/jam/brackeys-9/rate/1933498

Fun concept! I enjoy how responsive the movement is and the way enemies attack each other!

Would love if you tried out our game!!

https://itch.io/jam/brackeys-9/rate/1933498

Thanks for the feedback!! We've already tuned some of the unforgiving elements of the game for an update post-jam, and will definitely take some of these points as ways to improve the game.

Unfortunately we both forgot about adding a controls screen, but there will be one once we can update the game again that supports key-rebinding! Thanks for trying out the game!

We plan on updating our game post-jam for sure. I've already made tons of bug fixes and added features like audio volume adjustment and fixes to monster spawning behavior. As well as how they resolve collisions between each other. We're currently planning out what new weapons/upgrades to add.

https://itch.io/jam/brackeys-9/rate/1933498

Would love to hear your thoughts on our game! We plan on updating it post-jam as well.

https://itch.io/jam/brackeys-9/rate/1933498

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Art style compliments the game really well and the actual gameplay is addicting! Only issue I had with the game is that the souls would only go to the altar if you were close to them it seemed like? It would've been nice if they went to the altar no matter what distance, but maybe I was being too greedy lol. 

Very nice job getting this done in72 hours. That's insane, great work here!

Would love for more people to try our game!
https://itch.io/jam/brackeys-9/rate/1933498

I like the idea, wish there was music/sound effects though! I was confused at first how to attack the enemies but figured out after my second life that it's just dodging, which was a nice change of pace. Nicely done!

Appreciate the feedback! We worked hard to try and polish the game right up until the submission time. Unfortunately some bugs still got through.

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Walked 10 feet from spawn and a lamp post fell on my head, that made me laugh. Also managed to fall down a sewer hole without even moving which made me laugh even more 11/10

Likewise!

I enjoyed the atmosphere and the vibe you were going for! The sounds also worked really well. The flashlight felt a bit useless however. I saw you said that the AI was toned down for the jam, I would've liked to encounter the creature more, he found me the first playthrough but the second I actually couldn't find him anywhere! The skybox was also slightly jarring, other than that it was a great job! Nicely done.

If you get a chance, would love to see you try our game!

https://itch.io/jam/brackeys-9/rate/1933498

Was our first game jam, and first game together!

https://itch.io/jam/brackeys-9/rate/1933498

Feedback would be awesome! We plan on updating this post-jam as well!

https://itch.io/jam/brackeys-9/rate/1933498

The sanity bar had me wondering how I died many times, especially when I had full health still. The enemies should have a damage indicator when hit as well. Overall fantastic game!

Game feels really solid, and I love the Doom feel, especially in the first chapter. Graphics work well with the world. Nicely done!

LOL, the ultimate cheese. Thanks for trying out the game!

Understandable lol, we forgot to add a display for the controls until it was submission time. Thanks for the feedback!

Thank you! The ghosts are for sure a little unfair haha!

Thank you!

Thanks for the feedback, definitely going to be toning down the ghosts! LOVE is so much fun to use haha!

I suppose if you don't wish to use the right analog stick to aim towards a direction you could map the attack direction to the 4 face buttons (A,B,X,Y) and then use the bumpers to swap between slashing and spells.

Fun game, but gets hard very fast. Being able to slash/shoot spells behind you would help balance things a bit! Overall it's enjoyable, nice job!

Love the frog haha, simple game with soothing audio. Nice job!

Movement feels very nice, but would've loved to see a checkpoint system. Restarting all the way at the beginning was slightly frustrating. Nice work overall!

The levels were simple enough to figure out but completing them was challenging at times! The rotation of the levels was a really cool mechanic!