Thank you so much for playing!
Anders
Creator of
Recent community posts
Thanks so much for playing! The difficulty ramp is absolutely something I’ll be considerate of in future games, that’s become clear through this jam - especially with regards to hinting or leading the player towards certain goals.
I love your idea of a feature cemetery! Hardly a feature, but I had every intention to create all of the sounds and music from scratch as well, but that quickly got swept under the rug. I was hoping to add some glow and particle effects as well. As far as actual gameplay features, I had the opposite problem. I knew that I wanted to make a platformer around this one mechanic (scaling and using each other as platforms) but I really struggled coming up with unique ways of implementing that, as I didn’t want every level to play out the same way but in a different order of moves if that makes sense. Thanks for asking!
Such a cute game, great graphics too! I liked your game, and rated it quite highly :), so I’m going to be a bit nit-picky here. I found myself cursing at hitboxes of the spikes, and wished for either a higher jump or a slightly slower fall as it felt like I had to be pretty precise even in the early levels. However, other than those two relatively minor gripes I enjoyed your unique take on the floor-to-ceiling platformer! Nicely done!
Cute game! Very relaxing playthrough, nicely done in that regard. If I had to be a little picky, the art style seems to change a bit depending on what I’m looking at. For example, some of the UI elements look like they might be vector art while others are pixel art or hand drawn. However, I still had a lot of fun playing!