Good stuff! I really enjoyed the trick system as a way to gain speed! Maybe a minimap or a way to preview gaps would've been useful, as I found myself undershooting or overshooting some jumps. Overall, a fun time!
Bakaretsu
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This was pretty fun, and the story was ridiculously cute as well! I also liked all the extra unlockable movement options, like the gliding and super jump!
I don't know if this was in the game and I just missed it, but something like a magnet powerup would be really cool, to help players suck up those barely out of reach coins.
I have a soft spot for turn based puzzles games (cough helltaker), so this was a nice surprise! There's something about doing puzzles to soft jazz that's very soothing, and the art is nice too! The level design helped sell the main mechanic well, and it honestly made me wish this game was a little longer lol
Anything Helltaker gets my attention and this was a pretty fun and challenging game!
It was a little frustrating how picking the wrong choice in a conversation would send you back to the start of the game, but it only happens twice so it's not a big deal. Also I don't know if I'm the only one who thought this, but being restricted to grid movement while the final boss' projectiles aren't is a little annoying as it can be hard to dodge certain bullets.
But that being said, I really enjoyed the Hakkero mechanic, it really helped set this game apart from Helltaker, and added a new layer of planning and thinking. The cutscene art is pretty good too!
Funny writing, good gameplay, and cool character portaits. It's really cool having to plan around efficiently using your bullets. My only real complaint are the overworld sprites, especially the tiles. It's what you're looking at for most of the game, and using (what I presume to be) RPG Maker tiles that don't really fit in with the spectacular artwork and design of the rest of the game hurts it a bit. This definitely held my attention the longest though.
There are certain stages that are catered towards specific characters though, so it can sometimes feel like a trial and error guessing game until you match the correct character to the right stage. Also would've been cool to see colored portraits during character selection. Overall, pretty good, and a nice spin on Touhou's mechanics.