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A jam submission

Shinobi RunView game page

Deliver the enemy scroll by running Ninja-style and slipping past endless waves of enemies!
Submitted by Tojikan — 16 minutes, 18 seconds before the deadline
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Shinobi Run's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment - How much you enjoyed playing this game.#103.6153.615
Concept - How interesting or unique the game is.#353.1543.154
Overall#453.0003.000
Presentation - How well executed the game is.#582.8462.846
Use of Theme - How well the game incorporated the given theme.#842.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
- Songs by [Exyz & Momokusu Iwata & SENZO]: Minimum, Kaneda, Narukami
- Low poly human character Asset on Unity Asset Store
- Unity store assets for Katana, Shuriken, Birds
- TextureCan textures
- Sound FX from freegamesound
- Unity Store sound assets: Ultimate Sound FX and Gamemaster Pro
- Music loops from looper

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Comments

Submitted

Music went with the game great. Throwing the ninja stars was a bit hard.

Developer

Thanks for playing! I'm definitely working on that in the future!

Jam HostSubmitted

Arms behind the back Naruto Run!? 10/10 lol... Seriously though, really fun to play. As with the other reviewers, the shurikens felt off, but it was a very cool concept! I can't imagine what it would look like if you had a month to polish and work on it! Great job!

Developer

Thank you for your comment and for playing! I'll definitely work on that Shuriken mechanic. 

Submitted

When I did the tutorial it seemed like I got stuck there so I had to quit the game and restart it after the shuriken throwing part. In the actual game I died when I was pretty sure I blocked the attack. Overall the concept was cool, I liked switching between the two weapons based on grip style. I didn't like shuriken cooldown and I wasn't sure if I was supposed to be moving or anything. After I ran out of shurikens I was just standing around blocking attacks from the enemies until one hit me through my guard. I don't think the throwing mechanic felt that good to use. I think for a good example of a fantastic throwing mechanic one could look at a VR Jam entry from a while ago called Onirogu, it was fantastic and felt great to throw stuff. This sometimes would double throw on the same target and sometimes not throw at all.

Developer

Sorry about that tutorial bug! I just found it a few days ago myself. There is a menu pause button that will let you restart the game when that happens so you don't have to fully quit the game next time. The button is  the left hand controller's menu button - Sorry, will need to add a controls page somewhere!

There's some odd issues with the hitboxes, for sure.  I'll look to refine that in the future, thanks!

So I also didn't iterate on this anywhere,  but you don't have to kill every enemy in the game. Your only goal is to deliver the scroll to the end of the level.  Try running past everyone and going straight for the goal!

Yeah I'll definitely be working on the shuriken mechanic!  I barely managed to cram that in on the morning of the submission date.  

Thank you for your review and for playing the game! 
 



Submitted

Ah I didn't know I could run because I wasn't able to move at all. I tried all the buttons, couldn't figure out what to do I was basically just standing there blocking enemies and waiting for my shurikens to come up.

Developer (2 edits)

Ah okay. You run by sticking your arms behind your back to run forward - basically Naruto running 

After the Shuriken tutorial, copy what those gray guys are doing.

Submitted

Ohhhh, I'm going to play it again lol. That sounds amazing.

Submitted (1 edit)

Okay having tried it while being able to move, that was pretty fun. I really liked hitting the enemies but I wish I wasn't locked to moving in a straight line so I could hit the other guys. The shuriken stuff still needs work but the bones are pretty fun. My shoulders are tired and it stops if you look down or backward which is unfortunate. I also had issues blocking still. Felt like 25% of the time I would block it but still be hit, it even made the blocked noise. Pretty fun though.

Also I'd definitely look up Onirogu to see how good throwing mechanics can feel as I mentioned before.

Developer

Thank you for trying again! I'll definitely take a look at all those issues and into Onirogu. I appreciate the feedback!

Submitted

I really like these games, is like a mix between pistol whip and superhot. I had a little bit problems with throwing shuriken but is quite normal in VR. Cool Game!

Developer

Thank you for playing! I'm glad you enjoyed it!
I posted a version with better shuriken throwing if you feel like trying. It's definitely something I'll be working on.

Thank you again for trying it out!

Submitted

I love locomotion, it takes a little bit to master the skills but once you get it, it's really fun

Developer

Thanks for playing the game! I'm glad you liked it!

Submitted

I love the locomotion method you used, as I haven't really seen it in a VR game before!

Developer(+1)

Thank you, I'm glad you liked it!

Submitted

I loved playing this, but the shurikens were way too hard to throw.

Developer

Fair enough, I barely finished Shurikens in time for the submission - real nerve-wracking! Thank you for playing and enjoying the game! If you ever feel like playing again, I made a newer version with improved shuriken throwing.

Submitted

I had some issues with throwing the shuriken, but was fun when I did get a shot off! I REALLY liked the blocking aspect and really had fun focusing on that aspect of it. Nice job!

Developer(+1)

Thanks for playing! I'm glad you liked the blocking part! I made a newer version with much better shuriken if you ever feel like playing again!

Submitted

Cool game! Bessi was better than me, I couldn't pass the tutorial ;)

Developer

Thanks for playing! If you need tips or hints on getting past that, I'm more than happy to share.

Submitted

I had a blast playing this game! However, I did run into some issues with the shuriken. I thought I could just swing my hand across the screen, but it didn't always work. If I could master the shuriken mechanic and keep the running going, I could totally see myself getting hooked on this game for hours.

Developer

Thanks for playing! I made a new build with much easier Shuriken throwing if you'd like to try it!