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Cedric45

22
Posts
3
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A member registered Jan 10, 2023 · View creator page →

Creator of

Recent community posts

Nice  little game!

Nice art style, story is good. There's a unnerving feel, however, the attack being so quick and the enemy's behavior being so simple makes you feel invincible and not scared. Overall, good game.

nostalgia game on the good old rpg maker horror games. However, wish it had more game-play and less talking. Anyway, good job!

Honestly I don't know what was going on, I had a crew mate follow me for a while and become a weird entity and attack me sometimes. I tried to do the puzzles but i don't know if I was completing or failling them. Nice concept tho.

This game makes for a very good turn off your brain and enjoy type of game. However, for me, the very low amount of frame in the animation made it feel like the controls are delayed compared to the game's pace. Which was a turn off in the feels department. Anyway, good job!

The experience was very laggy in browser.  bet this is due to the monster's pathfinding update rate, to fix this i recommend updating whenever he moves a certain distance. However, I liked the music and death animation.

Cool and original puzzle game. However, the controls weren't very clear and for some reason I could control timmy and make him dodge stuff with the wasd keys. Not sure if that was intended.  Anyway, good work.

That was bananas! a original take on the theme. The stealth is a neat idea. However, I would've polished the transition of the fan's turning rate to be smooth instead of instant. Also, it would be nice to have a little effects on the fans to make them seem creepy/deranged, since the mc is "Haunted" by his fans.

Cool game! fun concept! But, I wish i didn't have to press f4 to close files. Also, I think it needs more spoopy stuff as a horror fan.

Thanks for playing! Glad you enjoyed! The gun being unloaded was meant to teach the player about the reload mecanic. Maybe a few prompts hint would've done the trick instead. As for the jam, the gun is a Lil ol', but also let's just say that it doesn't like being stared at for too long especially when it's hiding.  



Finally, if it were to get an update, what would you like to see? Thanks.

Good RogueLike/dungeon crawler game. Upgrades are nice. Gameplay is satisfying. The only thing I would've liked is a bullet indicator.

Man, this game is really hard. I tried to reach the top, but it's so hard to time the jump correctly since you start falling at Mac 2 speed whenever you reach the max height. However, the pursuer mechanic is well implemented and trying to dodge the ghost while platforming is an interesting concept.

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You guys nailed the atmosphere and the creepiness! Good job on the game!

The cutscenes we're really well done! However,  the gameplay needs some work as stated on your game page. Anyway, you did a great job delivering this for the Jam! I wonder what it will look like if you decide to finish it!

Really impressive game, that art style is so unique in our day and age!  Love the mechanics as well! Hard to find anything that would need improvement. Good job on the game!

the intro sequence got me hooked. The transition into a platformer is kinda of a neat idea. However, the gameplay itself felt clunky. Nonetheless, I beat the game once I got around that. Anyway, good job on the game! 

Really good job on the presentation and the art. However, the pacing was bit too slow for my tastes. Nonetheless, you guys did a great job at delivering something that looks very polished!

I like the idea of a cult of muscular man with paper bags. It gets quick to the spoopy stuff which I appreciate as a Horror game fan.  However, I can't say I didn't desire more interactions with the paper bags man.  Also, I  thought there was going to be something if I dodged the man with a bag. Turns out I just felt off the map.  guess he outsmarted me more then I outplayed him by putting a pitfall there XD. Anyway, good job on the game.  

Game was quite interesting and grotesque! I liked it! However, I wish there was a checkpoint at the boss so I didn't have to redo that first section. Nonetheless, a great experience!

Thanks for playing the game! Our artist has heard your feedback and greatly appreciates it! As for the glowing eyed cat, she's got quite the night eye as you saw. I'd recommend conserving some of your stamina when you're in the opening to make a run for it in case she spots you. Hopefully, if you desire as such, you'll be able to bring the kitty home with this trick.

Thanks for playing the game!!! This was one of my first game so the balance might've been rough since it was based around my own skills. But I'm glad you enjoyed it!  As for the menu art, it was my teamate during the gamejam who made it with photoshop and a AI program. Thanks for playing our game again!

Overall, a pretty good game, fun concept which has "magic".
Here's my feedback:
Pros:

  • Great base idea for a Dungeon Crawler
  • Visuals looks very good
  • Didn't encounter game breaking bugs
  • Health bar and shooting feels good.

Cons:

  • Enemies spawn right in front of you sometimes
  • Controls feel slightly delayed
  • I get often stuck on objects(would be nicer if i were to slide against them instead)
  • Projectiles are way too fast to be able to dodge them .