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A jam submission

Second ShiftView game page

Clock in to your second shift job and restart the factory, but something about your companion seems off...
Submitted by Uppie — 39 minutes, 36 seconds before the deadline
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Second Shift's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#333.5633.563
Theme#593.1883.188
Originality#652.8132.813
Overall#662.6702.670
Audio#682.5632.563
Controls#752.5002.500
Accessibilty#802.0002.000
Fun#892.0632.063

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
Its Broken, Pursuer

Game Description
Clock in to work at your second shift job! Fix the terminals to enable main power.

How does your game tie into the theme?
Your companion joins you in your shift, but they aren't exactly what they seem

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
2

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Comments

Submitted

Honestly I don't know what was going on, I had a crew mate follow me for a while and become a weird entity and attack me sometimes. I tried to do the puzzles but i don't know if I was completing or failling them. Nice concept tho.

Submitted(+1)

Great character and creature designs! I also was a little confused on whether the terminals were fixed and didn't really ever get hurt by the monster but I instead accepted it as my new partner and we tried to solve the puzzles together. Hopefully I won't find her sleeping on company time next time. 

I do think the puzzles could work better if there was an indicator of success (at least there wasn't one that I noticed).

Submitted(+1)

it was fun and i love the 3d models just idk how to use the terminal. and it took me like 15 minutes to figure out. but all in all i liked it!

Submitted(+1)

I liked the old school resident evil camera, I couldnt tell if I was taking damage or not and I couldnt tell if I was fixing the terminals. The art was cool though. Good work!

Developer

Thanks for playing! It appears there is a bug with the attack area, and I don't quite know where it arose from. It was working in earlier builds!

Submitted(+1)

Good game. Had fun playing.

Submitted(+1)

the puzzles were fun and the audio is great, wish it had some sliders, the footsteps were a bit too loud for my taste and got a bit in the way of the rest. 

i had no idea i was taking damage so the gameover was a bit of a surprise, maybe having some sort of feedback would help. 

Submitted(+1)

Nice work! I’m a big fan of the tank controls and static camera, it itches that retro horror game part of my brain. I’m also a big fan of how sounds change in volume / pitch depending on how far away they are from the camera (unsure if that’s a normal part of 3d godot, haven’t touched it yet)

I do wish there was a setting with volume sliders, as some elements of sound (footsteps) were a lot louder than the background music / ambience.

Submitted(+1)

Impressive puzzle and the art was very fun. Got a bit confused but that's tank controls for you.  The animations were all well done. 

Submitted(+1)

So I like the graphics, especially the character models, and general atmosphere in the game. Never been a big fan of tank controls, and the level design was basically a maze, so I was just tank running around randomly until I found the next puzzle. The puzzles were quite fun though, what I saw on my session at least.