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charre

63
Posts
6
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A member registered Jul 10, 2022 · View creator page →

Creator of

Recent community posts

Very well made game! I did find one bug of being able to throw the hammer straight down and being able to fly infinitely and it kind of broke how you're supposed to play the game. Besides that the game played really well!

I love the movement in this! Very impressive to be able to do both programming and art and it for it to work so well together! Great game.

Thanks! That ability went through phases of getting changed and tweaked, but we eventually landed on the idea of a rampage. I'm glad you liked it!

Thank you! I took a little reference from Sea of Thieves for the kraken because of how well they made that fight.

Thank you so much! I completely agree and think the level curving really needs work, but thank you for the feedback!

Thank you for the feedback! I agree. We're currently focusing on improving the visuals, music, and feel more so than the actual game itself and then we will shift to making the game actually playable.

Thank you! I ran into that bug a couple times myself but didn't know why or what was causing it. We never found time to get to the bottom of it so it sadly just got left in.

We were planning on adding a pirate captain boss battle, but just couldn't find the time to make him. We ran into both bugs while working on it but couldn't pinpoint exactly what was wrong and what was causing the problem. We did however think of a fix for the UI glitch after submissions were over. Thank you for the feedback!

Very cool take on the theme. I like the idea of the bribing for the ref.

The game looks amazing and plays very well. You could've maybe sped up the platforms a bit because I was waiting a lot for them but that's just my opinion. Great job.

Very unique idea and I love how you can draw the path to the finish.

I can see this being very fun if you finished it. Otherwise very good job.

I love the art! This game deserves to be high up than it is. Very good job.

Very creative take on the theme of roles reversed. It was very hard playing as the enemy while trying to kill the main guy with the gun. Otherwise it was very fun overall.

Good take on the theme! The level design was very well put together. Good job.

Very good idea! There was bug with the characters clipping through the walls but other than that the game is very good.

Very fun and challenging and a unique take on the theme. I love the addition of the immortal frames when getting hit so its not unfair. Good job.

A little bit of both. If the colors were more washed out and there was a little less distortion, the effect would be great, but the effect was a little disorienting.

Very well made game. It visually looks amazing and plays very well. You could maybe add procedurally generated levels that get harder as you play so there's more than the couple of levels. Other than that, the game is very good.

I love the art style and the lighting. Its very unique and the use of the grid limitation worked very well. Maybe give a small tutorial at the beginning to teach the player the game mechanics, but otherwise great job.

Amazing idea for islands. The hexagonal grid was very original since most of the games used a square grid, including my game. Great gob overall.

Very unique use of the theme and limitation. The water messed with my head a little and could probably have been simplified, but other than that its a very well made game.

I agree, we were thinking about being able to reroll the color while in the level and maybe even something like a dash, but due to the time constraints we had to cut those ideas off. The level design was very challenging and less colors would help a lot with it. The theme was rolling a die which normally is 6 sides, leading to the 6 colors besides the white and black, so we just kept it at 6 colors. Thank you for the feedback!

Very nice idea! I like that you can change the way to go about attacking them each time and you can create custom builds to do that. Very well done!

Thank you so much! I will!

Thank you

Thanks for the feedback!

Thank you!

Thank you!!

Thanks!

😭😭

The difficulty curve is very unbalanced and the levels could definitely be made easier. As I was play testing the levels to see if it would work for every route, I got really good at utilizing the mechanics and did not really think about how hard it would be for new players. Thank you!

I agree! The game could definitely use work and could easily make certain things more clear. Thanks for the feedback!

I love the simple idea but it works really well! Very well done

Thank you!

It looks super cool! It was hard to play because Web GL is very bad with 3D games but otherwise is very cool!

Very fun game! The art is amazing and I love the animations for the reload and the camera shake!

The art is amazing but it could be more cohesive with the buttons and text. Otherwise pretty cool though!

Cool concept but I found what I think is a bug. If you tap two movement keys that go on an angle it puts you outside of the map and you can go anywhere.

The art is very cool! I was a little confused on what to do though because there were no directions.