Thank you so much for your kind comments. Some of the story sequences were placed incorrectly and some of the mechanics we had planned were unfortunately not finished as we ran out of time. Glad to hear that you liked the game regardless :D
Dead Bunny Studio
Creator of
Recent community posts
Very good concept, puzzles are quite interesting and having to split into two characters with limited abilities makes for some interesting challenges.
Camera sensitivity is very high even when lowering mouse DPI, hindering the gameplay quite a bit unfortunately. Perhaps some colour coded gates would make it more obvious as to which character is needed to progress in a certain location.
Very interesting game, good puzzle implementation with the different character quirks.
Finding it very hard to keep track of which character is currently being controlled when having to switch between both characters and their positions on screen. Perhaps simply shading the inactive player would help.
Otherwise, perhaps you need to tick, this in your game submission for your web file so we can play the game in browser:
Thank you for trying our game, If you are having some issues please consider the following that we weren't able to explain in game:
-Some goals need to be isolated for the level to complete (levels 1,2,3,7,8), goals for levels 4 and 6 can have elements outside them but not inside.
-To beat level 5 (waterfall) you must fill the whole board in exactly 8 moves.
-A bug with level 2 allows you to complete it with excess elements attached to the goal.
Dev Team - Zoey