REALLY good concept. It's like Doodle God but instead of being a boring experience of banging your head on a wall until getting a crack, it's a frantic experience of "oh shoot uhh this should work maybe". To top it off the art is really good.
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Double Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #317 | 4.083 | 4.083 |
Overall | #610 | 3.639 | 3.639 |
Fun | #669 | 3.486 | 3.486 |
Originality | #1559 | 3.347 | 3.347 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented a multiplayer (two person) boss rush game where the two players must attack together in order to create synergistic spell combinations that deal more damage than without to the enemy. As not all spell combinations result in beneficial effects, players must think on their feet in order to choose their desired spell combos in the short amount of time provided. In other words, the players must synchronize (join together) their attacks in order to win against the enemies they face.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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