Favorite game of the jam so far! This was really fun, and sometimes frustrating (in a good way), to finish. I have only reached one of the endings so far, but i plan to come back to this and finish the other ending another day. I really liked the challenge of this puzzle, and the added time pressure from the work/break cycle. The hardest part for me is it tool 3 cycles to figure out how to do the wall jump correctly, but once I figured it out it was easy to repeat, so that made up for the frustration of figuring it out. Loved the simple artwork, music and sounds were great, and the story/theme itself was really fun. Great work.
Emery
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Excellent execution. Art looks amazing, music was great, and the gameplay was fun. Nice simple game loop with a lot of polish. Only critique I have is that the interactions with the objects were a bit finicky. You had to get in just the right spot for them to work, and in the case of the vases, it made it difficult to see what symbol was on them. Otherwise, extremely well done game. Nice work!
I figured out the secret message! Fun addition. I think you did a great job for your first game. Nice and simple game loop and a simple puzzle. It would be even better if you would have made some more levels with increasing difficulty of the puzzles. It was pretty quick to figure out, but I did like that I was able to finish it. Nice work.
Fun and challenging game. This style of game is always brutal, so I kind of expected that, but I still wish the fighting difficulty started a bit lower so that I could get used to the fighting experience before dying over and over. I would have played for longer if it had been a bit easier to start. Even with that though, I thought the game was fun. I like the concept and the simple art style. Sound effects were nice. It would be awesome to get some basic background music in there too.
This was fun to play! Simple concept to grasp overall, although I think it would have been nice to have more info in the tutorial about the gameplay rules and goals. Sound effects were cute and the overall audio matched the vibe. I liked that the concept was unique, compared to other games I've played.
Love the simple artwork of this game. Fun game concept, but I felt the controls were really difficult to do. Maybe the levels just progressed in difficultly too quickly for my abilities. In particular the jump, hold, jump direction combination with the really short time window was brutal. I think it would have played much longer if it was a bit easier at the beginning so that I felt like I could keep making progress as I was learning new skills.
This is my favorite game of the jam so far! My girlfriend and I had a great time solving these puzzles together. Just enough challenge to make us do some major head scratching for a bit, but very satisfying to solve. We were impressed by the cleverness. I think the simple art works well for the type of game and the sounds made sense. Think making the controls visible in game would be nice so when you're first learning you don't have to exit full screen to find them in the description. Great work!
I like the concept of wandering around these maze like rooms with mystery notes to help find the way out. If you would have been able to add the monster I think it would have turned it into a fun horror puzzle. The screen size and text are really small on my computer, so it's hard to read, so I suggested experimenting with your formatting. Nice start!
Fun artwork in game and UI. I enjoyed the sounds in many areas, even just hovering over the text in the menus. That was nice polish. Gameplay was pretty straight forward, and I felt that I wanted it to get more difficult more quickly and have some more interesting variables mixed in to keep me engaged longer. Nice work!
I had fun playing this clever music game. I liked that it was a simple concept to grasp, but still challenging enough that I had to take multiple attempts to get the correct note order. One piece of feedback is that when I first started trying to play the notes, I thought I had to click on the horizontal lines instead of in-between the lines to get each note. I think that the graphic could be designed a bit differently to make it super clear where to click for each note. Great work!