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GitHub repository URL
https://github.com/rileylyman/museum-assassin
Game description
Your mission is simple. Work your way through the museum and take out all the guards you see along the way. But, whatever you do, remain out of sight!
Theme interpretation
Museum Assassin revolves around staying hidden from the guards as you work your way through the levels. The player's presence is the secret.
Wildcards used (optional)
Speed Run
Make time the enemy
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Comments
Finished up to the last level at 23:49.57, says the Timer. Thank you. Cheers!
This was really fun. I loved the whole ambiance that you created. The music was really fitting with the theme and the environment you created and I really enjoyed the wall-bounce mechanic for the arrows, and I always love the use of light as a mechanic (have incorporated this into some of my own jam games in the past). It might have been slightly improved if my little Ninja dude walked a bit faster but thats a minor consideration. Great job.
Fun game, very polished. reminds me of miniclip games i used to play online.
Clean implementation of the mechanics and a very pleasant experience
Nice! I played to the end. I found the arrow flying and bouncing walls to feel very pleasing. I do not know if you need to kill all the guards for each level but I ended up doing it anyways lol. Overall it felt like a pretty polished experience, great job!
Cool game. It's nice that the arrow bounces off the wall and that you can see an indicator where the arrow flies.
Good game but I don't understand where is the theme of this game jam
Well done! I really enjoyed playing this game. I can't believe I went on a guard killing spree. It would have been nice if we obtained a valuable item at the end it would have felt satisfying. But overall this is a great game. Please consider checking out my game it's fairly short once you realize that you are stuck in an endless loop.
Great game! When a level can be complete in many different ways, it adds to the player experience. Definitely interesting and different form other games that might be similar in concept.
great game and level design, simple mechanics that work well together - a nice improvement on most stealth games that are frustrating in way or another (love the use of wall bounce to make things less tedious)
Nice! this was such a solid experience, art, music gameplay and level design were all excellent!
Fantastic game, I absolutely loved it. It had the perfect amount of challenge and was satisfying to complete each level.
I can't believe this is your first game jam! Everything is so well made. I love the use of sight cones where the red actually has to reach the thing instead of fill up to a constant amount whether they're seeing something right in front of them or across a room. You were cookin' with this one chief and I love it. Now, I bet my time was slow, but I did alright.
cool, I'm stuck here with you for a couple of hours=)
Really Loved the stealth genre being introduced, I played the game, but could not achieve a good timer score, I was stuck at the second room but eventually came out.
amazing puzzle game, the art style is perfect (really love the paintings and all the extra detail you put into the game). well thought tutorial at the beginning and really appreciate to not to lock the player on a level and have the option to select the stage I wish to continue my playthrough. such a complete and great game!
Fun concept!
Really fun puzzle with some challenging levels. I loved the dynamic enemy vision light and ricocheting shots. It got a bit repetitive over time though, and could have been better if it was either shorter or kept adding new mechanics to the puzzle. Very nice game.
Very satisfying stealth puzzle! Can't get enough of it! Wished we could do some cool trickshots with multiple ricochets :D
Good Game Loved the arrow shooting mechanics