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ElEitchKei

42
Posts
1
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2
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A member registered Oct 08, 2023 · View creator page →

Creator of

Recent community posts

Very nice entry, i tought on something similar for my game, but instead of boats i used JetSkis, but my AI is not smart as yours.

Amazing Entry, congrats.

This games was amazing to play, i really liked.

The art is amazing as everyone said before me, i liked the point-and-click style,  something i think it was missing was some rain sfx and i don't know if did not find the way to do it but sometimes if you click on one item an try to use on something else it does'nt work.

I do not like narrative games, but i like to play yours.

Amazing game, nice use of the theme, the pixel art was very nice, the sound effects and music was very cool.

Well i did lost because i was reading, and tought i was good until the end where somehow i couldn't find the right angle anymore.

Thank you for that feedback, i did have enough time to think on some more complex way of doing the AI Pathfinding so i just set the points and they go for the next one and never make mistakes(but sometimes they bug tough).

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hey man, thank you for the feedback me and the artist are looking to complete this game

I liked your game, is nice to see a fellow godot user on any game jam.

Hey man, i had that idea but i knew somebody would do that, and you did it so well, congratulations, nice game.

Hey man you bring tears to my eyes, thanks for the feedback i'm happy that you liked my game.

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Thank you for the feedback, i'm looking into add more enemies.

The game was very easy, but i enjoyed it anyway.

I liked the game and the use of the limitation.

Hey man nice game, but i want to point two things, that amazing european Dragon is not a cockratice and the background of your page make harder to play the game, besides that an enjoyable game.

Five star game for me, loved the aprouch on the theme "Dragons" not using an regular know Dragon type, amazing job.

Hey man, thanks for the feedback, the idea of the gnome was to be an archer that would walk to one point and shoot an arrow in your direction, but i did'nt implement that on time, and the way that the game is right now i don't think on implement that instead, find some flying obstacles.

Hey man, thanks for the feedback, i will se on that later.

I really like the visuals of the game, try adding some sound effects and music and i think the game will be fine.

Hey man thanks for the feedback we are working on somethings that you said.

Thanks man follow us to see the game finished.

Thank you for the feedback, indeed Garibaldi made a good job doing all the art for the game from scratch, we know that the enemies was bugged, but did'nt have time to finish for the jam, but we are working on some bugfixes for that.

Thank you for the feedback, indeed we know that the enemies was bugged, but did'nt have time to finish for the jam, but stay tuned in the game as we will develop more into that game.

Thanks for the feedback man, we surely will continue to work on that game.

Thanks man, for the levels we have two, but neither of them are as good as planed, we will work on that after the jam, it was my first experience with level design...

My man i did played your game, and for my taste your game looks incredible, i leaved a comment there on more details on what i think, our game will be improved on time for now we are just working on the bugfix.

oh yeah, that barrel did'nt work as planed, but we are working on that, and the enemy AI as well, great tip on the Gate, we will work on something after the jam.

I loved the game, it's incredible what you can do with godot nowadays,  didn't finished tought i will watch the gameplay, i had some trouble with the movementation, but overall it is a very nice game, as Lanyard has said, give merlin some spells, and put the game on Steam.

We are working on the enemys AI to solve that bug, keep following the game we will finish it after the jam.

The sfx for the envirioment was add by the end of the jam, not much time to test the things, but i will fix that, using your suggestions, thanks for the feedback.

Hey man, thanks for the feedback, we will work on the bugfix in the AI we do have pathfinding but does'nt work because of the way that was coded, but we will fix that by the end of the week, and we will continue to work on the game after the jam and add some features, like de knockback, for the enemy and for the player as well.

Hey man, thanks for the feedback, yeah we are having a hard time with the enemy AI, i'm already working on the bugfix for that.

just understood the idea of the game on the last slide, but i always love one eurobeat, Inital D was my favourite sports anime.


Checkout the game i made for the jam. 

https://carlos-garibaldi.itch.io/lizards-tower

Nice game man loved the songs, the visuals, and the boss.


please check my game too.

https://carlos-garibaldi.itch.io/lizards-tower

Nice game, liked the soundtrack, the art was very good to, the movement could use some adjustments, but overall a good game.

checkout the game that me and my team made for the jam.

https://carlos-garibaldi.itch.io/lizards-tower

Nice game man, i liked the soundtrack, i made the soundtrack for a game in this jam too, check it out.

https://carlos-garibaldi.itch.io/lizards-tower

Nice game man, made a grow man cry, chekout the game that me and my team had done for the jam.

https://carlos-garibaldi.itch.io/lizards-tower

Simple and poetic game, almost cried while playing, good job man!