So unhinged lmao good game
enchiladaSuiza
Creator of
Recent community posts
The presentation is really nice and it really makes me want to know more about what this show is and for whom and just the overall plot. I think it's interesting. The gameplay does feel somewhat aimless. The first phase felt a little boring, and I think the show could've had more substance. But I think you definitely have something here.
As one of my favorite games of the jam, here are some stray thoughts:
- I wish the upgrades were more visually distinct, more like the furnace.
- Saving money at the start was difficult for me so the entire progression felt somewhat slow (my bad also for completely forgetting the speed-up feature).
- Maybe the enemies could have an animation or something that visually indicates hits.
- I couldn't figure out what the lightning did at first, it would be nice if they had an animation also.
- There could've been some more enemy variety-- I actually thought something was going to come from the beach at the bottom-left, that space felt sus.
Some brighter ones:
- I think the interest mechanic is very interesting and it really makes you consider how to proceed.
- It's very relaxing unlike other strategy games, probably thanks to the music and graphics, but just as engaging.
- I was surprised it didn't lag at all! With so many things on the screen, I thought my old laptop was gonna explode, but miraculously not.
I just really enjoyed my time playing this. I got until wave 25 where it really spikes and I got owned.
Really wish I could play it on my phone on my free time or something. You've got something that great.
Cool driving game! The map is actually pretty big so it was fun trying to explore it all even if it felt kind of empty. You did a great job with the sound effects and the lightning effects, they actually kind of made me uneasy. Just wish there was more to the game, as it's difficult to get a game over if you're not actively chasing the tornados.
Very well executed idea, I didn't think I'd play for long but it got me going until I built the tower completely. You really nailed all the criteria. My only feedback would be to fasten the pace a bit as it did feel pretty slow, and to polish the storms somehow as they were more of an annoyance than anything.
Thanks for the review! The player has a detection radius that grows larger according to the Catmeter, which can’t be stopped. The cats will chase yarn balls until they leave their radius, and the cat food is eventually eaten completely. I was aware about the lag but I couldn’t figure out how to fix it and just kind of thought that it would’ve been funny to leave in.
You went for something really ambitious here-- the plot is suspenseful and the somber music really puts you in the mood for an upcoming storm; there's a lot of dialogue, characters and several locations. So that's quite a bit of content, more than what I would expect from a 7-day jam. While not a big fan of the art style, I can see you put a lot of effort into it. The gameplay might not be super engaging but the instructions are clear. I'm only a little disappointed about the end! I thought it was going to be something darker...
You nailed the presentation! It really sells the "calm" part of the "calm before the storm" theme and I like how the atmosphere is different for each day. I will say that the game is very forgiving in giving you a lot of resources for your tasks and ample time, although I think making it otherwise would've made it more stressful. Overall great job!