This was a lot of fun. It's somehow relaxing and also somewhat frantic, with the spawn of wildflowers being just right so there's always something to do without it getting overwhelming. Nice work!
GGelby
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I had a lot of fun with this one! having the upgrades randomized like that is a great idea, I kept wanting to keep going to see what new upgrades were available. Really clever to split up the game into mining and fighting, and trying to get good paths. The UI was a big standout to me, the remote connection CRT theme and health bars are just great. Really cool entry!
This is an outstanding entry, very polished and very fun. The UI and minimap are very slick, and the combat mechanic is legitimately fun. It's a nice variation where the combat is more of a puzzle and not just "big number win". I would have liked to see more of the theme in the mechanics but it's there in the story, overall this is an excellent game
I had a lot of fun with this one, it feels great to play. Looting the bookcases and smacking the enemies felt solid, and the hack mechanic is a really nice touch. The wooshing camera effect when swinging was a little disorienting but that's probably just me. It definitely felt like a classic dungeon crawler, really great game!
The core idea is really interesting. It has tricky for me, once you get to a certain height it just takes too long for the shield to get back to the top and the field is too dense so it kind of becomes a challenge of staying near the bottom with going too far. The music loop was too short, I think it could have benefited from something longer. Fun game!
This one caught me off guard, this is really really well done. The voiceover was so good, and the dynamic voiceover blew my mind a bit when I heard it. It's pretty tricky to do and implement with that high a quality, so congrats! That, and then the story and presentation was really charming. This is really good. I also got softlocked but was able to finish it, thanks for putting that cheat in there to help out :)