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Slug Slugger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics / Visuals | #2 | 4.674 | 4.674 |
Overall | #3 | 4.153 | 4.153 |
Audio | #3 | 4.023 | 4.023 |
Is it related to spring and does it follow the theme? | #6 | 4.442 | 4.442 |
How much do you like the game overall? | #7 | 3.930 | 3.930 |
Gameplay / Fun | #12 | 3.698 | 3.698 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
First of all, I was blown away by how incredibly cute and well done the art and animation is, it looks like something I would expect from a professional studio! The music and sound fit perfectly and the overall vibe of the game is fantastic. The concept is great fun too, and everything plays really smoothly! It gets pretty easy after a while as the difficulty doesn't ramp up much, while the player's defenses grow stronger and stronger, but with some more tweaking and expanding upon the gameplay (maybe more challenging enemies and abilities) I can see a lot of potential in this game, it's honestly ridiculously impressive what you managed to accomplish in such a short time! One of my favourites, great work! :)
Very nice game! Love the art/animations and mechanics! I think the only thing that's missing is a kill count maybe and it getting harder? Not sure if my game was glitched heh. Very impressed by this though!
Really nice looking game, the spritework and especially the animations are amazing. The audio is really well done too. Gameplay wise, I think it'd be a lot better if there was an end goal, and the difficulty increased with time. Good game overall!
I loved your game! Maybe having the potato as a default control will be more easy to play.
thank you so much! what do you mean by default control?
Okay this one was very fun! One thing I'd really like to see more often in these kind of games is for currency to magnetize towards the player as the player gets closer to them. It feels pretty rough to accidentally pass a piece of slug and have to turn and go back for it. Other than that, great game!
This was fun! I wasn't quite sure what I could plant or not at the beginning, but I eventually figured it out. Great job on the sound, music, and art!
A very charming game with nice art, audio, and animations. It lacks a bit of challenge though. Great job overall :)
Cool game, maybe a bit easy on the long term.
So cute! I love it! I had fun building my invicible army of plants. I did accidentally plant the wrong plant a couple times because I forgot I had them selected. I would love to be able to see the ladybug hold up something to represent the current plant selected as a quality of life upgrade. Thanks for the game!
very cute game!
I love the idea of having a mix between Bullet Hell and tower defense. The visuals are so cool, GG. Maybe what's missing is a scoring system to give the player an objective.
The audio and graphics are great. I love the animations and overall look. I did encounter a quite annoying bug. When you switch plant while the digging animation plays, you lose beans but don't quite plant anything. Overall a nice game
snails btfo. five star presentation guys, fantastic job!
This game is absolutely incredible!!!! It's completely adorable, it's fun, the audio is amazing (esp for a jam game), and it follows the theme to a T. It's actually almost identical to the original idea I had for my game before I changed some things around, except yours is executed infinitely better than I could've done. 5 stars across the board! Amazing!!
Really love the concept and the art is amazing! Good Job!
Fun game!! I placed 9 flowers on one plot and I had some fun!! The art is really amazing!
Relaxing game) I like it
For a two day game, it's very enjoyable, the artstyle is cute and the music is fiting. The only thing would be that after 4-5 plants, everything becomes redundant and you can just collect the beans as they overpower every enemy. So maybe a bit balance there or increase the spawn/health of slugs overtime. Also the cactus is adorable
I didn't understand straight away how was the game was working, but once I figured that out I liked it ! Quit nicely polished for a game jam game ! Visuals and music are good, good job !
It would deserve a little bit of balance since you can't die after placing a few purple flowers, but I think it's totally normal and fine for a 48 hours game jam to have some balance issues
With some long-term objectives it could really become a nice minigame I hope you'll update it after the jam!