Yeah I basically had no time to play test😭😭😭 I think I'm going to make a more polished version afterwards. Thank you very much though!
Happy Hoopoe Studios
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This is a good message and i think you captured the spirit of the jam but the gameplay isn't really there, there's no penalty for doing anything wrong, it isn't much passed an interactive slideshow unfortunately. I see where you're coming from though and I like the idea! Maybe if it was more like the bomb-omb minigame from Mario 64 DS then it would make it, ie getting faster as the thing goes on. You have a wisp of this in the game already with the hundreds of blocks falling at the end, maybe if it was a steady stream of blocks throughout the game getting faster it'd be more fun. But still, the physics is impressive and the look of the game is very nice, reminds me of pictochat in a way. Well done!
If this doesn't win I'll be shocked. This is the perfect idea for this jam! You guys really knocked it out of the park if I may say so. The art was cool and the puzzle system was great I loved the idea of time travel it reminds me of Ocarina of Time in a sense where you have to go to the spirit temple as child link and then your actions help you when you return later. It's just great! P.S I loved the Sharpie ice sample I would have done the exact same thing lol
This looks great! I think you picked a great genre for a jam like this, simple enough you can make the key components quickly leaving you plenty of time to expand and build upon it. Seeing the environmental changes I'm response to your company sounds really cool I can't wait to see how it turns out!