Thanks for the great feedback! We definitely prioritised getting a good amount of content in the game, so that the exploration felt better and multiple runs weren't too stale. When we get time over the weekend we're gonna polish the balancing and add in some of the features people have kindly suggested. Thank you for playing!
Jagerdb
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Really enjoyed that! I was a a big fan of Limbo, which from memory had similar momentum mechanics with movement (and other similarities to this), so I found that very fun - getting the run up for the jumps perfect ect.
I did get stuck on a part so didn't quite complete, but I thought this came together very well. Great job!
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