Another banger by dietzribi!!
Lonebot
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The art is so unique, the neon yellow and the dark atmosphere are so nice togather.
The gameplay is addictive, Controlling the enemies as they come and go with different projectiles is so satisfying!
A very well done entry, it has a lot of potentials to continue working on. I can see this as a mechanic for a full game! Great job!
superb sound design and visuals!
these little slimes made me very happy, their is so much joy in this game that the little things like keeping them dead in the stage and not necessarily make the obvious "game over" screen just contributed to the joyful atmosphere.
also all of this and the puzzle and the level design itself that hooked me even more!
overall a very fun and solid entry with high amount of polish.
thank you!
easy to understand but hard to achieve
is the best feeling a puzzle game can offer
loved the visual! simple but full of character, also the sound was great.
maybe it is not the most original idea because I saw it couple of times- but you managed to maximized the familiar mechanic with 12(!) clever and challenging levels!
loved this entry :)
loved it!
great little mechanic that you managed to explore more and more throughout the level design.
loved how you interduce more slimes with different actions-
but I felt you could space up the levels order a bit more so I could enjoy some of the new slimes before I get introduced to a new one.
but hey! its a jam game and yet you managed to create a long and interesting experience with the level design in such a short time. congrats!
also the art was so cute! and always happy to see more slime games! yay for that.
loved it!
great little mechanic that you managed to explore more and more throughout the level design.
loved how you interduce more slimes with different actions-
but I felt you could space up the levels order a bit more so I could enjoy some of the new slimes before I get introduced to a new one.
but hey! its a jam game and yet you managed to create a long and interesting experience with the level design in such a short time. congrats!
also the art was so cute! and always happy to see more slime games! yay for that.
I must say it took me a couple of minutes to get the idea and the controls
but once I got it and managed to complete level 2, I've got hooked by the mechanic
I think a better explanation in the level design itself could make the experience a bit more smooth to get into.
but beside that, great job with coming up with interesting idea and a great connection to the theme.
loved it!
I must say it took me a couple of minutes to get the idea and the controls
but once I got it and managed to complete level 2, I've got hooked by the mechanic
I think a better explanation in the level design itself could make the experience a bit more smooth to get into.
but beside that, great job with coming up with interesting idea and a great connection to the theme.
loved it!
and yet another year another gmtkjam entry!
this time we made a slimey puzzle game.
"Sleepy slimes join together to put the stars in the sky"
Play & Rate
https://lonebot.itch.io/slimes-in-space
♥ Thank you ♥
loved it! such a calm little game.
Quickly when I got more special tiles, I've become more strategic with the placement of each tile, which felt great!
it reminded me the feeling of the city building mechanic from "loop hero"
would love to see it expanded even more! with bigger canvas and more special tiles- great job!
flawless- such a fantastic entry.
I can not think of anything that did not clicked with me, from the theme itself, to the mechanics/art/sound/polish and of course the level design - which was amazing by the way.. with so many interesting and clever levels that made the game intuitive and intriguing for more!
(also enjoyed the level's names)
Congratulations to all of the team members to create such a complete game in such a short time.
5/5 !