Animations & sounds pulled me in right away. I liked that you did together/not together and things other than doors.
Play work of art
Synergy [GMTK Jam 2021]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #131 | 4.339 | 4.339 |
Fun | #157 | 3.935 | 3.935 |
Overall | #169 | 3.978 | 3.978 |
Originality | #812 | 3.661 | 3.661 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join monsters together to create "synergy", a force that is very satisfying for other monsters that make them do stuff. It's a puzzle game, ok?
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Highly impressive game! very polished! Looks good, cool music and sound, reactive to the gameplay. puzzles were clever and nice... until they were too hard for me. Oh well! Can't say I didn't see the charm and potential, amazing all around. Well done with the theme and just overall execution.
Thanks for your time!
I tried to mix in some introductory levels with some hard ones to sell the potential of the game, as a prototype.
in the end, I just wished I had made a softer learning curve.
with the proper levels in-between, those levels are actually super easy to solve. just by learning about air-locks and pushing blocks when they are connected to each other, you can solve those in, like, 30 seconds.
not being able to put levels in between rn is getting on my nerves.
Love the dynamic music! Super cool <3 All in all great job, solid little puzzle game.
really cute/polished visuals, and the puzzle mechanic felt novel which is great since a lot of gamejam puzzles tend to be pretty samey. great job ~
Well polished game! The puzzle was well thought out, had me struggling and asking for pro tips from the dev himself (yeah I'm a noob, lol). I like how the music changes when we connected the monsters, what a nice touch! The art style and music matched perfectly. The only thing that missing was the lack of tutorial/information on how the game should be played, I was quite confused at the start and for suggestion, it would be great to have a hint for a noob like me. Overall, it's a polished game, well done!
I loved this game. this game together with factori are my favourite games in the jam thus far
Simple art with a lot of working systems. Level design is well thought out as well. I like how the instruments in the music change as you pair the monsters together. Great work!
I had a problem where I would get stuck on those gates. They would overlap with the monsters or me and I would be forced to restart the level.
This game looks, sounds and plays amazing! It is clear there is a lot of care in every detail, even the helpful hints!! Great work!!
Lovely art and a darn fun game. Really liked the distinct characters you created.
Very nice and great puzzle game! Reminds me a bit of Baba is You where you have certain rules on how the game behaves, really nice approach on that take, good job!
Love how the music changes as you move the puzzle blocks around, the early levels onboard you really well (I was pondering how I was going to line up the blocks when the clue comes in from off screen about how to pull, absolutely perfect.) I would totally play more of this.
There's some very clever puzzles in here, although I'm not a massive fan of the rot13: ernygvzr chmmyrf since it's not entirely clear what's intentional and what isn't.
oh sorry, I just realized that you meant you didn't understand what I meant by rot13 - it's just a way of encoding what I'm saying since I don't want someone to see this and spoil themselves by accident. There's a site https://rot13.com/ that will easily decode it.
No, that was not on purpose, and I just found out you could do this way afterwards lol. none of the other players did that.
I figured that the pistons being slow would cause something, but I liked the animation so much.
V qba’g yvxr gur vqrn bs gubfr chmmyrf erylvat ba snfg ersyrkrf, bayl ba lbhe ybtvp/fcngvny fxvyy.
And the way to fix it is also simple, I can just make the collision update automatically, without the animation. Then make the animation a bit faster.
Now it’s TOO LATE!
The attention to detail is great here! the characters are so charming in addition the groovy music
Interesting and funny puzzles as well, great job!
The gates influencing the dynamic music is such an awesome touch. The puzzles are great and the visual touched for each of the colors when they touch are wonderful. Great job. There is so much charm here.
I really love the art and music here. The way the music channels turn on and off based on the matches is really cool, very stylish. It's a great sokoban take on the joined together theme. Well done!
Nice puzzle mechanics! We love how the music is linked with the characters! Also nice squishiness and animations on the characters! Well done!
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