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lurosset

81
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1
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A member registered May 21, 2020 · View creator page →

Creator of

Recent community posts

Hahaha relatable, we went through the same :p

I love the presentation. It's cute, clean and endearing.

The gameplays is very satisfying, though I wish there were more and harder puzzles. (Let me play more!!!)

Congratulations on the submission!

Solid game! It's quite fun and the presentation is nice!

The thing I find hard to understand is which cide have which possible effects. Knowing this more clearly would make missing them more strategic and engaging :)

Congrats on the submission!

The game is beautiful and the concept is very fun! Congrats!

I like the concept, but the combos are very specific and too many to keep track of :(
Congrats on the entry, though!

The game plays smoothly :) Congrats!

I love the idea of using dice for stats

Good submission! The concept is interesting, there's room to expand the idea :)

This is cute and fun! I'd totally have this in my phone!!!

The presentation is beautiful! I just think that moving that many dice at once for a level 2 was too much of a ramp up from level 1.

I enjoyed the concept of random events! But the camera is waaay to close, there isn't enough space to see enemies comming.

Thank you for the kind words! :)

I understand the frustration with the lack of movement with some of the rolls hahahaha

Thanks a lot for the feedback, Joshua! I'd love to polish the game and a tutorial is one of the most important things it needs hahaha.

Thank you for the feedback, Riko! :)
Totally agree! Instructions are lacking hehe...

Thank you for the feedback! Yeah, the (lack of) tutorial needs some work hehe

Thank you so much for the kind words! We're glad you enjoyed the concept and the art! It would be interesting to further develop the game and make it into a rogue-like (it was the initial idea)

Thank you very much for the kind words! We're glad you enjoyed the game :)

Thank you so much!

I'd love to further develop the concept. It's actually an idea I had some time ago and it fits the jam's theme, so we tried to fit it into what we could do in two days hahaha.

Thank you very much Flint!

Thanks for playing, Luca!
Hahahaha the lack of a tutorial really impacts the experience... sorry! The green dice are blocks, they absord one hit each, instead of decreasing your health. They last until the end of the next roll.

Thanks a lot Henry! Both for playing and for the thoughtful feedback! :)

Thanks a lot for the feedback! Yeah, I agree... a better explanation of what's going on would make it easier to understand. Also the movement was indeed in need of balance hahaha

Thanks for the feedback! :)
We planned to enable the player to swap dice between levels, but we had no time to properly add the feature :( I believe that would have made the dice mechanic more meaningfull.

Thank you for the feedback! :) We wanted to experiment with diffwerent dice, other enemies etc... but time was short.

Thank you! Yeah... We rushed to finish a working game but it's *just enough* hahaha

Thank you very much! :)

Ooooh loved the art! Super cute and banger music!!
Also, it's a great multiplayer game, congratulations on the entry! :)

Wow the game is well made, although kinda tough (maybe I am not nimble enough hahaha)
Very nice entry, congratulations!

The movement is quite satisfying when you manage to pull it off! very nice entry, congrats!

Yeah I have to agree, the game is tought to play, but it is quite fun and original! Great idea and well executed!

That was fun! I bet you could expand on the theme having more time, like different situations (the jet is battling some other jets, going through a canion or some other obstacles etc.)

Thank so much! It means a lot to hear that! :)

That's a fun concept, congratulations!
Quite a fun game, but I took some time to understand the goal, or that it was a one versus one thing hehe.
Still, that's a very clever yet simple dispute mechanic! I loved it!

Thank you so much! Yeah, the levels don't look good and the level design was kinda rushed (level 3 especially). That's something I'd love to rework in the game. Let's see  :)

Thanks a lot! I'm glad you liked the game and the art! :)
I'm thinking about redoing the game, with more thought on ways to make the player less stuck :p

Tough game! But very interesting! I like the mechanic of choosing between moving or attacking :)
Well done!

That means a lot, thank you so much!

Wow, awesome game! Very well executed and presented! Congratulations!

Detatching the enemies is one of the things I want to implement in the next iteration of the game :)
I'm glad you liked it!

Thanks for the feedback and kind words! :)
I want to recreate the game and it's good to have those insights!