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Lvl3Mage

83
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A member registered Jul 26, 2020 · View creator page →

Creator of

Recent community posts

Maybe the real try survived along the way

This was super fun to play! The sections when you can really swing about were especially great. Congrats on your submission!

Wow, this was wonderful to play. Super satisfying and loved the vibes! Probably my favorite so far.

Wow, super stylish, loved it!

Took me a bit to get the hang of the rules, but once I did, I really liked it!

Oh wow, this game is awesome! I always enjoyed these 2d gravity simulation type games, and this one is definitely high on that list! Absolutely loved the idea and the polish!

Thank you, glad you liked it!

Very true! We sort of did it last moment, so didn't really have time to cover everything properly. Appreciate the feedback, will fix after the rating period is over!

Thanks! The tutorial does cover more things, but it will only continue after you pan the camera, which in hindsight was probably a bad idea. Appreciate the feedback and very glad you liked it!

Thank you! Looking back, we should have definitely spent more time on the tutorial :(

Thank you! Yeah, in hindsight, we should have probably spent more time on the tutorial than on polish. Glad you liked it!

Thank you so much, glad you understood the idea behind it!

Thank you, glad you liked it!

Thank you! Yeah, the plant collision mechanic ended up not being quite as intuitive as we expected. Basically, the plants will grow to the positions you are shown at the beginning when planting them, but it will happen over several turns, so the challenge is to memorize which positions will be occupied to avoid collisions.

Such a cute game! The art style and overall coherence were fantastic. Congrats on your entry!

You guys totally nailed it! The game premise is a fantastic idea, and you executed it brilliantly (pun intended). It's incredibly original, and I think you should think about exploring it further in another project if you're up for it. My personal favourite!

Very cool entry! The art and the amount of effort you put into it are seriously impressive (There are so many details everywhere!). I was a bit confused about how the rewards worked initially (for some reason I assumed it depended on the difference in the card value), but once I got the hang of it, it turned out to be quite interesting. I'm excited to see what you'll come up with next – keep up the awesome work!

I was quite confused initially but as it turned out my caps lock was on which was why I couldn't get past the initial terminal. I did get past it eventually though and I think the game idea is pretty creative! I think it would help if you got an indication of why a particular command failed but that's a little beyond the 48-hour time limit. Overall a fun take on the theme!

A very creative idea! Really liked the concept of the difficulty of being dependent on the layout of the map. I think it would be even cooler if you further expanded on this by maybe making some areas pre-generated. It also sort of felt like traversing through the dungeon was much easier than making it. Overall of pretty fun to play though! 

A very good puzzle game. The movement seemed a little annoying at times but overall it was fun to play!

A cool take on the theme! This game is also quite pretty. Unfortunately, the only controller I have suffers from joystick drift so I'd consider making PC controls an alternative. Overall this is really creative!

Thank you!

No you were almost certainly playing the game correctly. To be completely honest we kinda missed the difficulty climb. After submitting, it turned out that the game becomes almost impossible at around 1:20. I later went in and seriously lowered the difficulty which made it play much nicer but I guess it's too late for that now. 

One thing I would advise though is to play on the downloadable build instead of the WebGl one. It's more up to date and the fluid sim doesn't lag it up as much.

In any case, thank you for your feedback!

I got a little confused in the beginning but after I understood what was going on it was pretty fun. The key rebinds animation looked very cool to me. Congrats on your submission!

Oh wow this is a very creative idea! I really like the minimalistic look and how the blocks that you spawn in are random in size creating unexpected situations that you have to get out of.

What a cool concept! Didn't read the description so I was pretty surprised when the second cursor appeared. You also keep adding different mechanics throughout each level keeping the player entertained. This game stands out quite a bit from the rest!

A cool take on the theme. Very fun sound effects!

A cool take on the theme! The visuals fit together really nicely!

Very clean minimalistic design! Took some time to understand the rules but overall an interesting take on the theme.

A nice little platformer with a good take on the theme!

Really cool game, the movement animations really stood out to me. The gameplay lacks a little depth but the stylish graphics make up for it! 

Thank you for the feedback!

Thanks for the feedback! Yes sinking the ships refills your health bar and letting them through to the ports drains it. The downloadable build has poppup indicators to make that more intuitive in case you want to try it.

My bad we ran out of time right when I was adding them.

A fun game idea! Paired with the relaxing background music it becomes quite soothing!

Extremely creative! Quite tough but you get the hang of it after a while which makes it a very good puzzle game. 

A really polished game. I was a little confused initially but once I got the hang of it it was pretty fun! 

A super creative idea done with superb execution. Loved playing through this one!

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The game runs much better on the downloadable build so I suggest you play it there!

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The game runs much better on the downloadable build so I suggest you play it there!