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Maxwell

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A member registered Mar 08, 2023 · View creator page →

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That jam is pretty interesting but I prefer to not submit same project on different jams (that's no quite fair for me). Also that game isn't fit the rules of the jam (Two possible conclusions: you win, or you give up) but I'll make another game for some of the jams for sure! Most likely even for the next mini-jam

You accidentally type 3 same messages so I deleted  2. The game's goal is to just poke the most big one color shapes that you can find out during the play loop

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Okay looks like I'd really conquered the universe. There's some weird behaviour with the virus planet which just double all the roots it has for some reason (I think), and my system just started rotating like a wheel of the formula car and kills everybody on my path. However, the visuals and gameplay are well made, good job!


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Pretty chill game. Sadly the game ain't have any difficulty curve, but building system's are great and gameplay loop is addictive. 

There's some "secret" tiles which allow you to cheat and make some free income or even destroy your tile lol 

So, I've marked all the spots I found so you can fix it (or it's a feature?). Anyway, pretty fun, good job!


Interesting maze game with a quite hard ball to contol

Interesting gameplay and concept of grabbing objects and throwing it in order to deal damage's really good. However, the enemies are stacking at each other in the waves when spawning.

Cute little game with interesting mechanic

The game has really interesting concept and I enjoyed it a litte. However, it's REALLY hard and I was like ragequitting it a few times, but still - not bad

Interesting little game that was running at my cookie like in 18 FPS, but I'd still managed to complete it. Very good and actual theme as well as the gameplay. Just a little game to spend 10 minutes with

Okay not a bad game for the new engine. Mechanics are really interesting, but there's some problems:

1. I can't figure out if I can defend myself againt an enemy, and that was kinda hard especially when I accidentally jump in a corner with one of that rhinobugs;
2. Do not know how to refill the water, so I was really upset when it ends.

Anyway, interesting concept, hope you'll learn new engine and make some updates after the jam

Okay I've managed to survive 80 seconds! The game concept's interesting and gameplay lopp is as simple as fun. However, there's some problems that I must describe:

1. One enemy in your tutorial actually described 2 times (IDK if there's 6th enemy type, if there is you really should change that page);
2. That's not quite smart when you trying to kill enemies with the same elements as they have (like the dude with water and electro element, and you should kill it with water and electro elements), so even when I've read the tutorial I was still trying to kill enemies with the opposite elements;

Anyway, the game's good. Nice work.

The easiest way to cure the patient's to smack the crap out of his ass, loved the idea. Not bad visuals and gameplay's just perfect for jam review. 

Absolutely agree, difficulty curve is bad in comparison with everything else. I'll made some changes after the jam and more! I hope i can add some aftergame rewards like different color palettes, themes and skill and that kind of stuff as well as remaking difficulty curve (and eventually made some code changes, 'cause damn my code is bad even for the first game)

God you really patient. I hope that was something to break tile that big.

About single blocks. Yeah, for your knowlegde, there was even NO time restriction before for destroying single blocks. The friend of mine just text me like 6 hours before deadline and 30 minutes before my bedtime "Hey! The game's pretty easy, make at least some penalty for destroying single blocks!".

So, yeah, there's definitely some problem with time balancing. I'll update the game after the jam if you interested

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Okay that was pretty funny experience, but in the middle of the finding cheat basement that'll help me winning all the times, I've encountered with really weird bug that just remove my ability to place tiles except the exit. It's  connected with treasure chest tile, I believe. Because that's happened when I spam like 10 treasure chest in one dungeon and then a weak trap.

First shooter I've spotted in this jam (+ point for creativity). Unfortunately, I've encountered bug when I just fell off the map for some reason, then I press ESC to get my checkpoint, but the enemies position didn't reset so I just died. Can't made it to the boss, sorry:( 


Love the idea and sarcastic interpretation of some game elements! Really hard for me to play because I just died every time I spawn or try to shoot an enemy. But game's really great especially for get over it appreciators

God there's really good one. Difficulty curve has really good balance. Make it to the 3 or 4 level when you get second ball. Love the visuals but collisions seems not quite accurate and sprites really a little smaller that the boxes.

Good one!

The game feeling's great, but there's some random issues I've encountered with (that's my honest and truly subjective opinion):

1. I'm assuming game's fully physics build, but the moment when you're in rush, and because of velocity some gems just randomly decided to jump off the wheel. And that's ANNOYING as hell;
2. Jewels can stack on the wheels which's also really annoying for me;

Graphics great, feels like horror game to be honest. When I'd lost the game (what's really hard god I don't know how to lose this game not intentionally) I was like stand steel for 10 seconds, begging for some screamers. The game's great overall, good job

It's interesting that the game let you navigate car to the right bridge even if you missed it's shortest path. Good using of limititation, definitely not a bad submission after all!

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Interesting concept but the level a little too hard for tired me so I ain't managed to complete the game:(

Made it to the end. Good job on selfmade visuals, interesting little game.

Hello there! Looks like we have here some runner games and that's brilliant. Good visuals and music in main menu is amazing. Main mechanincs feels a bit tricky with that kind of controls. However, the gameplay loop was pretty good

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Interesting concept, loved the idea of using europa as limitless energy source! But the game has a solid lack of content, I believe. So when the game is pull me in, I just played 3 game loop and then stop playing because I haven't got some sort of highscore like highest generator numbers or % of filled planet cells (I hope I ain't miss that 'cause of my stupidity).


However, visuals are AMAZING and concept with overall idea's really well made. Thanks!

Concept is great and using of limitation is quite interesting, appreciate attempt on making all the graphics by yourself! Hope the game will get some updates with music, more effects and stuff that'll make it much crispier

Made it to 9175! Good game, appreciate particles and music intense.

Good job on that one. You did great! Self-made graphics kinda cute (especially the dish on level 2 that one made the crazy) and I really haven't seen any brigadeiro before in my life, will try! Thanks

Damn I really loved this one, graphics and sound are amazing! Concept of block swaping is good.

Took some time to complete this game, little struggle with control jump especially on level when you should press your jump button like 0.3 seconds in order to complete the screen, but I managed to do it all by myself.

Nice work.

Yeah I wasn't quite sure how the game will work on a different monitors and different resolutions. Sorry for problem you'd encountered with. 

However, I'll try make some updates after the jam so the game will look much crispier on everyones browser! 

Pretty interesting map building game, graphic is obviously in prototype phase, but it's 3 days jam and core mechanics pretty interesting. Good job! Hope you'll make some updates for the game I wish there was some crispy animations or models.

Pretty cool game, hope it'll get some updates after the jam. Graphics is very good as well as gameplay, you can't just gather resources when your stabilizers consume energy every cycle. Good job!

Game wasn't quite enjoyable for me. However, concept is great and your intrepretation of limitation is amazing!

God damn there's some big brain time I can handle with. Made it to the end but I was so confused with that puzzle game. Thanks for your work, really good concept and well made graphics (except Recipe book, didn't like it, arrows almost match the book background so it's quite hard to navigate).

Great work! Game's feeling awesome, good controls, good visuals, very interesting concept, never seen weather rabbits before:) Thanks, nice experience

Oh god. I'm so sorry! There are background, and it's AWESOME! For some reason in web version ship moving also do not work for me. Your game's great! Kindly apologize.

Didn't get how to play game. I'm assuming on RMB press there's spawning something green? Also I found a strange device, and I don't know how to use it. 

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Game arts is awesome, gameplay is interesting, but I really wish there was highscore. Play only on downloadable version because browser version works weird! (Try on myself)

Hope you'll update the game after the jam that'll be so nice!

Concept is pretty well made and core mechanics has potential to grow. Presentation's a bit rough and I can just waste some of hydrogen to refil heat at the end of the year in order to continue playing (rest of the value I can spend on upgrades, that's exactly what I did), but gameplay is interesting and the game have potential to grow! Good work.

Man this game really need some music and sound, but the concept and gameplay pretty interesting I wish there was more levels or continuation of the story.

That type of games are not for me, but I'll try to be as objective as I can. Arts are AWESOME, especially for the game that was submitted 1 day and 14 hours before deadline, presentation of the game, UI elements, very simple, very pixel, very crispy, very good. 

Will be good to add some ambient or chill lofi music to relax after working day making some arts and designing gardens. 

Pretty good job! 

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Pretty well made and polished game for 48 hour development session! Enjoyed fusing and destroying section of cubes with same color, quite similar to my game:) Thanks for participating your game really good, made it to the end