Good plan! I will be watching your updates
MGD MillsGameDev
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Guess i will start. My vision of what my game was supposed to be was a re-imagining of "Agent USA" from the 8 bit days into the Covid times. That and to run around and shoot masks on people that wont wear a mask. The original goal is to stop the spread of the virus across the nation, earn and spend political points, and deal with citizen's reactions to measures you put in place. All too lofty for a two week programming jam so we scaled it way back. Stop the virus in the state, the only measure is the lockdown in the state, no scoring or money, no store, no upgrades. So the game is very much bare-bones, but it had enough to see if it was of interest, and so far I have gotten good feedback.
Once the Jam is over I do want to finish it. At the minimum to complete the content in its bare-bone form. I just am unsure what the "Most" complete form should be, and once the resolution limitation is over how much of an upgrade should I do on screen size, resolution, special effects, etc. Is it possible for a mobile market? The theme can be quite heavy (really nobody is happy about Covid) and this size and artwork lightens the mood, and gives you some kind of feeling like you can control the situation (which is all fantasy). I don't want to step anywhere towards make it more real.
Any advice and feedback is greatly appreciated. And I wanted to know what others feelings are about their games, are they going through similar thought processes? This Jam was a test of my idea and I am trying to understand the results.
I've seen a few that made a second version for download, but I don't think that would work for Web Games. I am not the official spokesman here but if the bug breaks the gameplay (like not being able to talk to characters, or unable to quit) I think that should be okay. But adding features, etc. That would be another story. Still going to have to what on confirmation from https://jackoatley.itch.io/ or https://matharoo.itch.io/ for official word.
Please stream my entry, I would love feedback!
https://millsgamedev.itch.io/covid-fighter
I submit to you my entry COVID FIGHTER. I think games that let you do what you cannot do in real life are some of the best. This one is no exception. Basically you shoot masks at people with a T-Shirt cannon. Well there is a lot more to it than that. This LOWREZJAM 2020 was very challenging and I learned a TON of stuff doing it. I had to scale way back from my original idea to get it ready in time. I will definitely being doing another version once the jam is complete to implement all of it. Heck I may even keep it 64x64!
I recommend you check out the Pixel Perfect Camera Package for Unity. https://docs.unity3d.com/Packages/com.unity.2d.pixel-perfect@4.0/manual/index.html
It lets you keep the graphics to the desired resolution even when viewing full screen. Be sure to use pixel snapping.