Made it all the way to threat level 20! That was so much fun! Had a real Mortal Engines vibe which I really liked. The progression felt very good although I mainly focused on my speed and so was never strong enough to kill anything before I died. This is my number 1 game of the Jam I'd like to see expanded upon into a full game. 5/5/5!
MythoFromMars
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The first thing I thought after wave 1 was please let me place webs to stop enemies, so it was a very cool moment when the game delivered on it. I really like this enemy wave idea although I wish there was better hit detection on the webs and the bugs. Most of the time even if I felt like I was right on a web I wasn't getting the speed boost, and I didn't enjoy the delay on eating bugs. Great concept with lots of room for further development. Good Job!
I really like this idea. I think it would've benefitted from slower pacing. The fish just start spawning instantly and all at once and just stay that way the whole time. If it had started slower with maybe less health to make it more strategic it would've been more enjoyable. Also the ability to rotate your guns. Or they slowly spin in the air so you have to time it correctly to latch them on in the right spot. All that being said it was fun. My high score was 98.
I was confused where to go or what to do, and the monster AI wasn't fantastic, but it was a pretty good horror game. I especially like the music cuts out when the monster attacks; It adds a nice level of suspense although the monster itself is pretty goofy. I think the idea of shrinking to hide from the monster is a good one. Well done.
What a vibe. This game feels like a summer day in the shade with a glass of lemonade. Beautiful art and music, Relaxing yet engaging gameplay, good progression and balance. Would love to see what this looks like expanded into a full game. Also a delete button.
Here's my city btw (I'm bad at building so it's not very pretty):
I wasn't able to do enough play testing for all the bugs so I'm sure there's a million others. In hindsight I don't think it fits the theme very well either. My idea was your building is scaling up because you keep having to place more blocks as more conditions are added, but its definitely a stretch. I'm glad you enjoyed I also liked your game a lot.