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NoviceDevGames

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A member registered Oct 01, 2023 · View creator page →

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 i like the game , the game screen could be a little bigger , sometimes my mouse quit the game window which prevent me from  moving properly . Besides that it's a cool game prototype with potential ; with some more mechanics focused on  dungeon exploration it could become a great game .

cool game , a little hard at first , (i wasn't expecting the geist to no clip through the walls to get me  in the 2nd level)  

i liked everything except the invisible levers , i find them difficult to activate .

very fun mechanic i really enjoyed the game( almost 5 stars for each levels) and it has good graphisms with a  retro , smooth , and cartoony  art style  ( i'm  using  my own words don't have design knowledge )  , the only inconvenient in the game is that the shop is not that usefull for now . 

I want to see how this game will evolue 

i rarely have this much fun while cleaning 

that was really good,  the two game genres complement each others and  the sensation of power in the end is great .

i think the boss is a bit too easy , after destroying an army and surviving a bullet hell , confronting it feels 

it could've been a little harder by making him call for back up so you have to avoid other attack patterns from the other spaceships and not only focus on him .

other than that it's a great entry, good job . 

cool games with cool graphisms and cool music .  I’m not sure if I’m handling the combat phase wrong, but I always get hit by the bat at least once. Other than that, the game is great .

your game made me sweat ,  add a chrono and i'm sure many people in the jam will start speedrunning it . there is also a good gamefeel when it comes to make the character  jump . i'll take inspiration from your game to get better

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love the idea of adding new perks each jump . the theorycraft you do in your head when you chose the new perk is cool , when you have that flash of insight when you reach a new room and you're like "oh  so that's why/when i need the sticky perk" for exemple or "if i want to make it in the most effective way i choose that first hten ... " . 

I hope you manage to build the team you'd like to have.

 it's great , from what i played , you almost have an infinity of possibilities with those spears as you can add the effect you want if you continue to develop this game . The tutorial you made  is simple and easy to understand , i'm taking notes .

there is a lot of bug with the platforms that make the platforming weird but your concept has potential there are many things that you can do with your mechanics 

thank you for posting that review , i will try to  make my visuals more coherent using your advices (and thanks for making me discover lospec , i didn't know this website and now i will definitely use it for my future projects )

don't understand this time patroller plot but the game is great with cool graphism .the mechanics are fun and makes the game fast and dynamic 

I would definitely see an online party game with theses mechanics

really fun + love the atmosphere

a simple and effective retro shooter , i played it many times during the jam until i managed to do a perfect no-hit no ghost mode  run , your game is kinda addictive .

Altough , i couldn't make diagonal movements so it was a little frustrating sometimes .

i liked the game but i'm a little annoyed , i too make a puzzle platformer and i tought i would have been original with this one .