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A jam submission

Laser BeastView game page

Navigate deadly laser mazes in this intense puzzle platformer. Deactivate lasers, master challenges, and survive!
Submitted by Brainfart Studio (@BrainfartStudio) — 1 day, 6 hours before the deadline
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Laser Beast's itch.io page

Results

CriteriaRankScore*Raw Score
Was there a sense of progression?#94.0194.019
Overall#133.9963.996
Did the secondary mechanic complement the core mechanic well?#143.8853.885
Would you like to see this game idea developed further?#154.0194.019
How well implemented was the core mechanic?#194.0584.058
Did the game align well with the task?#264.0004.000

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
CHOICE

Which game engine did you use?
Unity

What are your pronouns so I know how to refer to you in the videos?
He/him

Will you continue in GDKO if you were selected as a Wildcard?
Oh yeah

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Comments

Viewing comments 40 to 21 of 40 · Next page · Last page
Submitted

Great level design and fun (and a little rage inducing) to play. Made it through til the end. I liked how far you could jump if you held space, it made for some cool level design that wouldn't been possible otherwise, and since you have the variable jump it didn't feel floaty. Three things I wished improved was:
1. Make the respawn a bit quicker
2. A little flash or something to let you know that the laser is turning on again (like 0.5s before it starts killing you)
3. Make it so if you are standing still on a button the laser doesn't reactivate (currently you have to exit and reenter it for it to not start again, which is completely understandable from a programming perspective, but it felt illogical in game)

Submitted

It was tough, but enjoyable. I felt like the character moved master horizontally than vertically, which was unique

Submitted

Good job on aesthetics, learning curve, and game in general. The final level was satisfyingly hard. One remark is, since up key isn't used you could have used it for jump.

Submitted

That was fun :)

Very well put together all around. Good Job!

Submitted

Love the ambience of this game! I'm not great at platformers, but I kept playing for as long as I could to try beat it! Didn't get very far, but still enjoyed it! Really amazing entry!

Submitted

Nice platformer! The minimalist art is quite stylish with the colors and the bloom. I managed to get to level 11 (out of 12?). On that note it might be nice to number the levels, if it's an arcade-style game. Also the menu font could be made more easily readable.


Submitted

Finally got around to your game. The mechanics are spot on and fit the prompt and knocked it out in the judging criteria. A good set of puzzle levels to work through. Could see this expanded with more level items. Awesome game!

Submitted

I managed to complete all of the levels and it's great that you made so many and they are all really well designed. I like that it automatically saves the progress that you made too and that you can choose to revisit previous ones.  Also your moving lasers are awesome! Not sure if anyone has mentioned it or not but I did notice the music stopped looping

Submitted

Very fun, difficult, and amazing visuals! There were some times where the jumping felt a little off, but other than that I have no complaints!

Submitted

Super super fun and stylistic game. Hyper-focused mechanics and levels designed with solely those mechanics in mind. Visuals and colors are both pleasing and efficient. Killer music and atmosphere. And most importantly to me, a fun and challenging game. Well done!!!

Submitted

Easily one of the most polished games I've played so far and one of my favorites as well too.  Great looking, great sounding, and challenging, but not impossible.  This one's a winner.

Submitted

Amazing game! Loved the tricky puzzles. It felt like I was fighting with the lasers a lot of the time, but that's the fun of the game. I would love to see this continued.

Developer

Thanks, Cosmic!  That was the idea.  Tells me where I need to go in terms of difficulty, though.  Cheers!

Submitted

I'll be honest, I would have preferred a full jump instead of a variable jump. I felt like I was fighting it the whole time. Otherwise, this was a great game! Challenging platformer. 

Developer(+1)

Completely fair.  I had started this as a metroidvania, where the early fall probably would've made more sense.  I'll consider adjusting it for future rounds.  I appreciate the feedback, p4songer.  Cheers!

Submitted

Gameplay was really intense. I never seen such mechanics, but i really enjoyed playing it. Very unique style of level design and use of movement. Really good game. One of my favourites!

Developer(+1)

Thanks, TerrinTin!  That's a pretty high complement and I appreciate it.

This game made me break my monitor

Developer(+1)

My work here is done.  Mwahaha!  Appreciate you playing, fire.

Developer

Wow. Just... wow. This game has changed my life. I laughed, I cried, I transcended. My cat even started playing, and now she's better than me. 11/10, would play again forever. Critics are calling it 'the Citizen Kane of rage inducing platformer games.' A true masterpiece that has set the bar for all future games. Bravo, me. Bravo. 😤✨

Submitted

XD

loved the whole laser vibe, and really enjoyed the devlog! (hope to manage to get my own out soon)

The moving lasers were always catching me off guard, really appreciated the SFX and the particle effects, made me smile in my own failures. At some point even the music gave up on me dying all the time and stopped.


I'm going to sleep now and my brain will have the "pew-choof" on repeat with little squares trailing off

Submitted

A simple and understandable game in a good sense, good work

Developer

Thanks, Shegi!

Submitted

Very cool game!
Rage inducing difficulty of the levels kept me wanting to complete it.
The retro art looks nice and the music has a good beat, with a sense of urgency; both compliment the style of game well.
Overall the mechanics align with the Jam Task well.
Great job!

Developer(+1)

Thanks for the kind words, Chambo.  Some good feedback there!

Submitted

The levels are mostly well paced and provide a good sense of progression. Jumping feels a little too floaty but that doesn't hurt the movement too much. The player seems to stick to walls and ceilings, that did get on my nerves a little bit.

Developer(+1)

I noticed that when watching a few people play through.  Already got the sticking issue taken care of.  Hopefully.

Thanks for the feedback, Erebus.  Was fun chatting with you on stream last night!

Submitted

Neat little game, I will leave more feedback for you on Discord. Great job. 

Developer

Thanks, Loten!  You gave some great feedback.  Appreciate you!

Viewing comments 40 to 21 of 40 · Next page · Last page