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NuageRoue378723

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A member registered Jul 07, 2023 · View creator page →

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that's an impressive game, really polished! I liked the gameplay, but some animation are not that clear, such as the punch, and the FRANKIE BALLS OF FURY do not always go in the direction you shot them, but that's an impressive game nonetheless!

That was a cool Minesweeper, I liked the menu and the UI, they looked clean really clean. 

Great job! I really enjoyed the concept and the atmosphere, and the music worked really well. Keep it up!

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That was great! Even though the plot twist was a bit predictable after the second night, I really enjoyed the gameplay shift. I loved the visuals, they really had a Game Boy vibe!
I think the investigation could have been a bit more fleshed out by allowing the player to do more things, but for a game jam project, it’s fantastic!

Well done! I liked the concept and the fast-paced gameplay—it’s really addictive. It might have been fun to add some animations when the pumpkins are defeated.

Otherwise, it’s a very fun little game!

That was a lot of fun! I really liked the fixed camera—it immediately gives the game a retro feel. I think adding some small animations would help enhance the feeling that the ghost is actually scaring the residents.

Great job otherwise!

That was awesome!

I really enjoyed the atmosphere with all the lights, but I think the game could benefit from something a bit more energetic. I loved the arcade feel, I think you can expand on that. 
keep it up!

That was great!

I really enjoyed the calm and soothing atmosphere—it’s a refreshing change from other projects I’ve tried. The gameplay reminded me a lot of Haunting Starring Polterguy on the Sega Genesis. The visuals also gave me NES vibes, which I really appreciated! Keep it up!

Very good game! I'm not usually a big fan of visual novels, but I enjoyed the story, and the graphic style was very cool. Maybe a few facial expressions could help convey the characters' emotions better, and slightly reducing the flashing of the neon lights in the background could make it less intense. Other than that, well done!

For a game jam project, this is impressive! I really enjoyed the atmosphere of the lab, and the Daleks were very cool ;)

I think the doors and keys should have matching colors to make it clearer which key opens which door. Also, enemy attacks could be a bit more noticeable (like adding screen shake or a red flash) to better convey when you’re being attacked.

Other than that, the project is really fantastic!

Well done! I really liked the concept, but I think it could benefit from being a bit more fleshed out to reduce the repetitiveness. The visuals worked very well, and I appreciated how important lighting was to the gameplay.

Awesome! I loved the game and its puzzles—the addition of each new mechanic flows naturally, making it a pleasure to play. Well done!

Thank you! You're right; it's missing a few hints or a tutorial. To defeat the mage, the best approach is to use the third monster, which can shoot projectiles from a distance, and avoid the fireballs surrounding him.

Thanks for playing!

Thank you so much for your advice! A tutorial and sound effects are indeed the first things I’ll add to the final version of the game!

The visuals are hand-drawn, using pastels and paint, on paper and fabric (for the menu background). Here’s my friend’s Instagram account—he’s the one who handled the visual side of things!

the game is really fun, I liked how "arcady" it looked. like others I accidentally killed myself at the beginning, but I understood how to play on my second playthrough. Its pretty addictive to zap an entire mob X)

I think it would be better with more kind of humans with different behaviours, or if it was a bit harder (to accentuate the retro and arcade aspect of it).

The music is nice too, well done !

that was fun!

The game was really interesting, I have not seen the "mischief" side of Halloween in any other submission, so that's nice, the music really fitted here, although the sounds of npcs is a bit annoying. I would have liked a bit more headlines, but it was still cool to play.

nice project!

I loved the artstyle, the gameplay was cool, having to juggle between suspects to get all their lines is quite interesting.

My main critic is about the music, I don't think that it fits really well with the game, even if I liked it.

quite an enjoyable game!

Impressive!

I really loved the aesthetics, black and white with glimps of color always looks nice, and those "blood" effects are really nice! The intro is awesome, but I think an option to skip it would be cool (when you play multiple times it can be a bit long)

On a gameplay perspective I liked it, it's really fun, it's varied enough to me as each levels I did introduced something new. My only complaint would be about the dash that always aims at the mouse even if you do not touch it, which is a bit confusing sometimes.

Overall it's a really good project, nice!

awesome! You did a really great job, you nailed the design it's so cute!

Noooooooo

it's missing a directory...

we used some arts from OpenGameArts, here are the links :

RPG GUI construction kit v1.0 | OpenGameArt.org

Pixel fonts by Pix3M | OpenGameArt.org

Antifarea's RPG sprite set 1, enlarged w/ transparent background | OpenGameArt.org

<a href="https://opengameart.org/content/lpc-house-interior-and-decorations" ]<lpc]="" house="" interior="" and="" decorations="" |="" opengameart.org<="" a="">[LPC] House interior and decorations | OpenGameArt.org</a>


But the vast majority is our own work, made during the jam!