Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

pixelberk

57
Posts
3
Followers
16
Following
A member registered Jul 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you for playing. To get a positive score, you gotta constantly be moving, avoiding getting doinked at all costs. You also shouldn't be trying to immediately shatter every fox you see. Wait until they bunch up together and take them out all together to get a high score multiplier. 😅

Thank you for playing :D

Nice, effort! Desperately needs a setting to adjust the mouse sensitivity.

Great entry. Awesome music and art. As others have mentioned there is a bit of a problem with the sprites jittering around.

Tried to play it but there is definitely a problem with the win/lose condition checking that's making the game unplayable. It looked like a really nice interpretation of the theme though.

Thank you so much for playing. The score tends to do that as the punishment for getting hit grows exponentially 😅

Thanks for playing :D

Very cute. I love the art style. Broke my space bar.

I loved it. It took me a while to figure out the mechanics but once I understood the what I was supposed to do, I sped through the puzzles. Love audio representation of the "teenager" lol

Cool game with a crow who's got a suspiciously long neck. 

Short and sweet. Nice job. Would be nice if there was some atmospheric music. 

I was stunned by the atmosphere when I first launched the game. I wish crafting batteries could be done in a more convenient way. I had a lot of fun unfreezing the first big fella in the north region of the map but the character kept getting stuck randomly for no apparent reason which is why I stopped playing there. Overall, really nice game.

Nice effort! I assume you didn't have time to implement the shop, right? Also, it'd be cool to have a web build too.

I just played the web version and had a lot of fun. You guys did a great job. It'd be perfect if there was a sound effect for when the ship takes damage and if the bullets were just a tiny bit bigger.

Thank you  for playing our game! I'm glad it was an enjoyable experience.

Thank you for playing!

Thank you so much for playing our game :D

Thanks for playing! Requiring aligning the bolt with the ballista is  indeed intentional. The game is meant to be a satisfying, tactile, slow paced strategy game. Thinking behind it was that the player would either flick the bolt into it or straighten the ballista using the weights and then load it depending on their play-style.  Thank you for your comment! Definitely going to think about other potential physics based approaches to achieve the intended result. 

Thank you for playing! :D

Thank you for playing! :D

Couldn't find the tricoder but it was really fun. Love the simplicity of the low res pixel art.

Cute game, a bit long though. There is a mistake in the tutorial. The recall button is not on the left, it's on the right :D Also there is way too much text in the tutorial.

Really cute visuals! You should've added a way the reset the level because I got stuck between a piece of crumpled paper and a chewed up core of an eaten apple and couldn't move :(

Cool game mechanic! Couldn't reach the top though 😅

Really cool game. the level is way too long though.

I think I remember that. That was the mobile game with the crocodile trying to shower, right? Those were fun times :D

It definitely was a busy week :D Thank you so much for playing.

Thank you for playing :D

Thank you for playing our game. If we create more content for the game in the future, I'll definitely try to ramp up the difficulty slowly through better design.

Thank you so much for the feedback. Definitely will keep it in mind if we decide on updating the game post-jam.

Very fun. I got 4/6 shinies

This was really fun. I got 720 :D

Thank you so much for playing! :D

I had so much fun playing this. Really awesome job guys. It'd be nice if you checked "show full screen button" in the settings so I could play full screen.

The art is so good too. Did you do everything solo?

This game is so great, I really love it. It took me a while to figure everything out. In the description you should explain what "other uses" are. You should also make it clear that at the end of every turn the 3 cards that are at the front section of the deck come back to your hand.

Very nice puzzle mechanic. Even if the tiles didn't fall down by themselves and the player had infinite time to make the move, it would have been an interesting game. I think the turn icons look too similar to each other. It'd be better if they both had only one arrow, would make it way more readable.

Really nice character animations. The player should get some invincible frames when using the jump attack. His hat kept poking me in the butt. :D

The background music doesn't loop. Other than that I didn't come across any problems. The wrench sound effect is very satisfying. Good job guys!

Oh yeah, I see your point about the prickly bushes. Since we didn't have the time to make an in-game tutorial, I tried keep everything on the easy side. Thank you so much for taking the time to give us feedback.