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pkmollman

63
Posts
6
Followers
5
Following
A member registered Mar 25, 2021 · View creator page →

Creator of

Recent community posts

I like the idea!

Thanks for the kind words, you're the best! Glad you enjoyed all the little bits we put in.

Cool game!

Very cool. The art is on point, the premise is interesting. Although I had a hard time figuring out what exactly the painting does

Very cool shader stuff!

I really liked the animations. The mechanic was well done. Good job!

Thank you!

awesome concept, awesome execution

Thanks for playing!

love the custom splash screen

RATZ

RAT

Thank you! That's exactly what we were going for. Had armored core open a lot to research.

I didn't think about that, good call. Thanks for playing

That means a lot! Thank you

Thanks for playing!! It's hard

Thanks for playing!

I have successfully gentrified the tardigrades!

Very cool. The art is cute. Though the scaling happens too fast, might need to multiply by delta or something to make it consistent with framerate

The art is great, and the concept is very cool. I really like the flip open book animation. Super smooth.

So trippy. The vibe is awesome

Lil dude really glorbin it up

Actually terrifying.

Never have I had so much fear in my life. Good lord

Very clever! Feels intuitive to place stuff, and the tutorial is so extra!

Last challenge had me there for a sec.

Very nice! That was the end haha. Got down to the wire. Thanks for playing!

This is cool! At first I had no clue what was going on, but then it all made sense!

Thanks for playing!

Thanks for giving it a try!

Thanks for playing! It is rough to control!

this is sick

(1 edit)

thanks for trying it! I did replicate the issue with the boat, assuming that came from a rewrite of it. The workbench issue though, how were they breaking? Also, what's wrong with dinos? 

The tutorial is great!

what is your sandbox?

This is executed really well. Good times!

This is really well done!

Awesome game!

I uploaded a ZIP just in case.

huh?

Thank you! The combat could be expanded on for sure. I had initially laid the ground work for a DnD sorta grid based combat, but eventually descended into a mad abyss of spaghetti code and crashes. Had to pivot to the "card based" system.

Haha! The writing from begdrop definitely makes it!


Thanks again for playing, and the kind words!