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this place is not a place of honor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #294 | 4.000 | 4.000 |
Style | #389 | 4.227 | 4.227 |
Enjoyment | #441 | 3.818 | 3.818 |
Creativity | #604 | 3.955 | 3.955 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the puzzles and adventure get bigger
Development Time
48 hours
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Comments
Very nice presentation & atmosphere! :) The connection to the theme is rather... loose, though, haha! Personally, I'd have liked the game more without the "Adventure" window. Sure, it gives some sense of place and scale, but I found it rather annoying having to run around to collect all images first. Especially since it's not always obvious where to go. Also, yes, the puzzles do get bigger, but not really harder, which made me grew a bit tired of them eventually.
Still quite the achievement for only 48 hours, though!
it's awesome! loved it to bits, would've loved to see a full-on game with this mechanic and atmosphere. the visual gimmick with windows was very nice.
This is awesome! Very eerie and I love the atmosphere. The puzzles ramp up in complexity very well, and I love the reference of the title, a nice cerebral take on the theme.
Really cool atmosphere. I liked the dramatic irony of slowly crawling towards what we know is a bad place to go. But then, halfway through exploring the bunker, leaving the city for last, I found a Mech Suit, and suddenly the game was over. I couldn't even explore the game. And then I learned the game is randomised, not allowing me to go quickly back to where I was kicked out. But beside that, a good experience, and well made for only two days. There are some issues. The full screen mode does not work well, so I suggest turning off the button for full screen mode. Although I did need to use it when I accidentally dragged the top of a window outside the viewport. And I did that, because it is possible to miss the dialogue being obscured by the dragged windows. But those should be easy enough to fix. But for the rest, it was an excellent experience, with good balance for difficulty of the puzzles to good feeling controls for both the letter input and the motion in the adventure screen.
I do need to ask if you did anything to allow your game to actually play embedded within the page. My godot game opens up on a second screen, which gets automatically maximised, breaking my UI. This is despite having "Embed in page" set. Are there any project setting or export settings you used other then default?
Thank you very much for the feedback!! ❤️ I made my project in godot 4.3, which made some changes to the html exports. At first I was using an automated build for 4.2 that had the same full screen on export that you’re mentioning. When I switched to using a manual export directly from 4.3, it embedded without issues. I can share my export settings if that would be helpful, just let me know!
Thank you for responding. I'm not sure what you mean with automatic vs manual export. Sharing export settings might help, although it is a weird issue that seams to be browser dependent. But hopefully that will just work.
automatic was me using a github action to build and deploy (I think the action was made for 4.2) and manual was me clicking export in the godot editor and manually uploading files that way
here are my export settings for web
very nice i especially appreciate the b/w images they really set the tone!
Interesting puzzles! Made my brain hurt haha
I really like this puzzle game that made me have to think about where all the clues were hidden and how to put them all together really fun and innovative!
love the custom splash screen
Really likes the atmosphere in this one, and the puzzles are simple but effective
This is such a cool game and atmosphere. Thoroughly enjoyed it!
It was nice, but I found what I think is a bug and couldn't continue playing. 2 of the symbols from the cipher were the same, and when I put in what I believed the code to be,(Spoilers... "under"), it wouldn't proceed to obtaining the mech suit. Also It would have been nice if we could hold down a direction to move that way instead of having to tap the key so many times.
Thank you for playing! It’s not a bug, both of those letters in the solve are the same. 🐮🤠
Darnit! Of course the one time I give up early! User error is the worst... especially when its on me haha!
Very unique concept and style. I enjoyed it
i absolutely love the art direction of this game. automatically searching and replacing the found letters makes it so seamless and fun. insane that you managed to make it in 2 days!! please check out our game (:(:(:
Excellent ambiance and interesting puzzles