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quartzite_productions

20
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A member registered 32 days ago

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Enjoyed the gameplay a lot! The upgrade system was great, and each boss felt more challenging than the last. The attack patterns had a ton of variety, which kept things interesting, and it's fun that there's a leaderboard! Only problem I ran into (and honestly, I have no idea how you'd get around this) is depending on where you were in the orbit, the controls for which way the ship moved sometimes felt backwards. All in all, this game felt super polished and was fun to play! Great job!

This game has a lot of charm to it! Loved the little story at the beginning, and the underwater effects in the fights looked great. It was awesome that you could use the bosses' shadows to figure out where they were even when they were off screen! Controls felt good too. Definitely agree with the other comments that a health bar would help a lot since it was difficult to tell how far you got in the fight. But overall, really liked the game! :)

That boss design is crazy! Took me a while to figure out the damage dealing mechanic, but it's a really creative one! Nice use of the theme, and it's cool how the boss and attack patterns change between playthroughs. Cool entry!

Creative way to incorporate the theme, and the game itself felt really nostalgic. The reloading mechanic definitely added a lot, and the overall feel of the game was great! I did wish there was a little more control in the air after jumping, but other than that, everything felt really polished. Nice job!

This has got to be one of my favorite entries so far! The little dino is super cute, and the gameplay felt really intuitive. The spinning mechanic was a lot of fun, and the bosses were super creative! The second boss took some figuring out, but once I realized what I had to do, it was great! Also, the way audio cues were used, especially in the second boss, was phenomenal. Very nice job!

Really great entry! The mechanics feel super fresh and interesting, and the art and music are great! The fact that you continue to move no matter what made it challenging (in a good way), and trying to balance the risk of being a bigger target with needing to be able to reload was a lot of fun. Nice job!

Enjoyed this one! Forgot that I could throw the hammer early on, but once I figured that out, it became a lot more fun! The pixel art is great, and really liked the SFX. Also, nice job implementing difficulty levels.

Really liked the attack roulette mechanic! The music and art were both really cool, and the changing terrain in the different fights really made things interesting. Unfortunately, something was up with the screen shake on the web build, and after a few resets, it got so intense that it made the fights virtually impossible. Still had a lot of fun playing though! Great job!

This is such a fun game! Controls took a bit of getting used to but were super satisfying after that, especially climbing the walls in the last stage. The atmosphere is great, the art and music are fantastic, and the bosses all felt distinct from one another. Really great job!

Fun and creative game! Loved the boss designs and the overall concept. The controls and mechanics were easy to get the hang of, and the difficulty levels were a nice touch! I did end up struggling with not being able to see where the boundaries were and getting stuck in the corners, but other than that, great job!

Fun take on the theme! Really liked the art style, and the gears were super cool!

Really fun entry! Loved the simplicity of it, and the patterns were really fun from a gameplay and visual perspective.

The visuals on this are awesome! Really solid boss and level design. Loved the different types of attacks they used (even if I couldn't figure out how to avoid the lasers), and it was cool how you could get a such a good feel for the world in a relatively short game. Great entry!

Enjoyed playing this game! The perspective switch and pattern changes kept things interesting, and the final boss felt suitably epic. Lost my ship a few times in the debris on the sidescroller perspective, and it took a bit to figure out where the enemy projectiles would damage the ship, but overall, the game felt polished with good controls and SFX. Nice job!

Really nice concept! Love the idea of matching the notes/colors while dodging the attacks. Unfortunately, I wasn't able to get very far, as the ability to shoot the notes stopped working after the first couple rounds. Might be an issue on my end though.

Music is really good, and the concept is solid! Found the controls a bit difficult though, as there often wasn't enough time to switch disks and rotate them properly between hits. Giving a bit more time to react and/or adding keyboard controls so you can control both disks at once would probably go a long way. Fun entry!

Fun game! Difficulty ramped up well, and the mechanics were simple and effective. Ran into some difficulty with the ring at the beginning a few times when enemies weren't spawning in, and it seemed like maybe the extra lives weren't working, but other than that, it was fun to play!

This is such an interesting game! The mechanics are unique, and each boss feels like a puzzle. They can be a bit frustrating at times while figuring out the patterns, but the quick respawn helps a lot with the learning curve. Haven't beaten the whole thing yet, but I want to keep trying, which says a lot about how engaging it is. Definitely one of my favorite entries so far!

Cool game with a nice take on the theme! Nice to see voice acting in a game like this, and the drawings at the beginning and end were a nice touch. The aesthetic of the second stage was super cool, and the transition screen was very well done.
Found it a little hard to properly aim the dash attack coming out of the spin and got stuck on a few objects in the first level. Also was a bit confused by the instructions on the second level, since I wasn't sure if I was supposed to be fighting the boss or looking for a way to get away.
Overall though, nice entry! I enjoyed playing through it!

Really fun and unique take on the theme! It was cool how the bosses and player interacted with the motion of the environment, and the art style is super charming! Had a little trouble figuring out where the bosses' hitboxes were, but definitely enjoyed the game. Nice job!