Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

reckrut42

58
Posts
1
Topics
1
Followers
A member registered Dec 30, 2021 · View creator page →

Creator of

Recent community posts

thanks for answer


(2 edits)

I make game on Unity. How much gameplay I can add? I can make game like The red string club?

The art is really cool, I want to praise the sound design. Tell me, is the first boss supposed to pass between two lines of attack? It was interesting with the second boss. Making bosses into characters is a cool solution

I like the kind of meat you put on my screen. The graphics are simple, but the elaborate blood effects give it its own style. Good game

It was my most unexpected boss fight. The mechanics are very interesting. I like your drawing, I like Timmy. I consider you a genius without irony, because you chose such a topic and presented it in this way

The game is incredibly atmospheric. I love the design of these monsters. About the gameplay: It was an unusual but rich experience.

Simple concept, interesting gameplay. The number of bosses is surprising.

I love the sword theme, but the pace is very good, the basic mechanics are well done. A defense-based game is very interesting

I really liked the boss design and gameplay. It turned out to be a good shooter, but it would be worth taking simpler textures, fps jumps a lot

This style is just wonderful, the work done with the characters is amazing. There are flaws in the technical part, but I can't call it bad. I would like to wish you good luck

The attacks are very diverse. I like how the basic mechanics can be used in different ways to protect

My attack didn't work and I wasn't attacked by enemies, but I want to praise the design and atmosphere, I love blood and mutants

Thanks for the feedback and the idea. A lot of people have misunderstandings with the first boss, I think I really need to make things clearer. It's nice that you liked the game.

It seems that I did not describe the first level clearly and intelligibly enough, you need to make 6 shots to start destroying the robot. A total of 25 shots. Please try other bosses. Thanks for the comment.

(1 edit)

The mix of animation, design and concept created an incredible game. The recharge animations are just a buzz. Bloody stylish. The game part is done well, no bugs have been noticed. It was so nice to take a double-barreled shotgun and shoot a shotgun at a run. Thanks to the developers for a cool time

(1 edit)

It was a very strange experience similar to the temperature of 39. Stupid, but I like the surrealism of the game.

//

I looked at the screenshots and most likely it's something with my PC. Heh, sorry.

A cute game about a little hero. But if you play with the mouse, the screen is worse than in dark Souls 1 on PC.

The dinosaur in the wizard's hat is so cute and the jelly triceraptos too. The game wasn't as boring as I thought it would be. You have implemented your idea well.

I love penguins. The mop joke was good. I think the game lacks technical support, but as a joke, the game is good

The boss has many stages and it's cool. The design is also interesting and creative.

In most cases, I was dying from the boundaries of the screen.

It was interesting. The design is literally eye-popping, but I like it. You also need to do something about sensitivity, it's too little.

The character design is so beautiful that I went through the whole game. You have golden hands.

This is an incredibly cool bullet hell. I respect the author for turning simple shapes into interesting gameplay. It's a tense and good game.

The dialogues and the plot are cool, but there are too many of them. The graphics are cute. The boss has an unreasonable amount of HP.

The concept is very interesting and unique. I was able to survive 3 attacks, it would be worth adding health to the player. But sudden deaths ruin everything.

Nah

I really liked the design of the game, although I'm not a fan of this genre, I enjoyed it

The game is incredibly beautiful and spectacular. I love the pace you've chosen. The second boss is especially good. Is the final boss supposed to die with one shot?

I really liked the game, especially the ending :) This is a well-implemented 3D project.

The sprites are well drawn and the effect of the old TV adds its charm. I liked bullet hell from you

It looks like I didn't make the first level clear and understandable enough, you need to make 6 shots to start destroying the robot. Please try other bosses. Thanks for the comment.

The visual style is amazing, but the character flew out of the walls and the blow did not pass through the boss

Thanks for the comment! I will improve my work with the camera in the future.

I liked the way the game started and the meme tone.The gameplay is done well, but there is a problem with hitboxes.

The design is not bad, but the gameplay is really weird

Bullet hell pleased me. The system is well balanced and leaves the player on edge.

How creative and interesting!

The art mix looks interesting, you've done a good job on the design. Due to the speed of the character and the camera, the gameplay is peculiar.

The bosses turned out to be different, but the game looks like a foundation. There are not enough details. Good job.I had a bug and the menu didn't turn off during gameplay.