Thank you for all the details you gave :) I really love to hear your thoughts about the game. I'm planning to do a bugfix first, a cleanup second, and add content at last. I hope you can give it a try once more when it's published.
robertsoron
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Thank you so much! Hopefully this week I start to bugfix and polish gameplay based on the feedbacks. I plan so many things in the next few weeks (more stages, more defined story, new enemies, partial asset revamp), so I need to figure out the priority.
When it's finished I release the new version and I would love to have people to playtest it! I don't say it will be the complete story, but much more detailed.
Thanks for your support! I really appreciate it :)
Thank you. That means a lot! The art is mixed because I did it years ago and I needed some time to refresh things up. And I try to manage time correctly to pack things together and didn't have enough time to fix the worse assets.
That's a bit sad, I left the sounds to the end (to see what I really need) that's why it's sooooo simple :)
But these feedbacks worth to implement, so I plan with them after the jam.
Thanks for your feedback! I really appreciate it!
Thank you for playing it. I agree with you about every part. The pixel art needs more than just improvements. The dialog are customizable, just didn't have time for options menu. The dialog animation skip is already in there, you need to click. But it could be bindid with the next button also. I know it's not user friendly. And I have a longer version of the story, but I didn't have time to properly place it in.