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skyspires

18
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A member registered Jun 12, 2021 · View creator page →

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(2 edits)

Oooh this was great! Very polished and super fun puzzles :) Probably one of my favorites in the Jam so far!

Great job on the puzzles here! There was some initial confusion on the swapping but once I got it it was a lot of fun!

Simple, cute, and arcadey! Could probably build on the concept more by adding more fish and different hook types! :D

Fun concept! Kinda like potion craft, just a bit confused with the bounty system though. Would be nice to add in re-shuffle quest cards or even other people giving you special quests that can give more money/coins if you choose the right person. 

Interesting concept, mostly just ran into an issue with the edges, though I could just cheese it by placing walls everywhere. Might be good to limit the amount of tiles you can put down and also have it so that the player doesn't immediately start walking when you put down a tile :) 

Yes, you guys can freely update the game page! The only thing that's not allowed is updating the game itself.

Good luck on fleshing this out after the Jam! The concept has a lot of promise :)

Might be good to add the controls and mechanics on the game page? Was overall pretty confused with what I was supposed to be doing. Concept-wise though, I do like the idea that you make the cards in the heroes deck, would be great to see this fleshed out!

Ah yes, level design, the game. Fun puzzles overall!

Interesting concept, though was initially confused. Seems to have a weird bug when you die? When I try to restart the level I'm still in the same spot I died in.

Would have been nice if I could see which hamsters were currently chosen. Also the sneks seemed to have stopped spawning at a certain point? 

Cute take on a runner game. Controls take a bit to get used to, the character's kinda slide-y. Might also be good to zoom out the camera a bit? There's certain areas where I'm not sure where I'm supposed to go since I can't see the next platform I'm supposed to jump to.

Cute! Text probably just needs more editing and polish, noticed a few errors here and there. Writing was funny though. Overall, pretty fun. I will never forget you Diego Armando de la Mongoose

Fun idea, pixel art on the grass kinda hurt my eyes a little bit though XD. The levels on the end are a bit too hard, since the mouse and keyboard can only move too fast.

What a cute concept! Managed to finish all the levels, though the last one was tricky. Simple and very arcade-y, was a lot of fun!

Premise was nice! Though I wish there was more player control overall? Would have been nice if I could have been able to set up where the units where going to be, since I had some levels where the ranged attackers were the first thing the hero attacks.

The attack action also seems somewhat confusing since the units move around a lot while the attack is on, so my archers kept going closer to the hero even when their range should have been fine xD
Overall, game looks polished but gameplay could use some work

I actually played quite a bit, fun concept, though earning money was a bit difficult. Highest I could afford was the 5k ship, but it wasn't super worth it 

The foley work made me smile, though the music was a bit too loud. Simple, cute, and silly.

Simple role reverse concept, the music slaps though. At a certain point it's almost relaxing watching the cannon chuck out beans.