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A jam submission

Key, the Bored WarriorView game page

Play as a keyboard wielding office worker and fight for your promotion.
Submitted by theaveragegoob (@theaveragegoob) — 18 hours, 32 minutes before the deadline
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Key, the Bored Warrior's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#53.9093.909
Creativity#63.5453.545
Visual#74.0004.000
Overall#83.5453.545
Game Play#93.6363.636
Audio#133.0003.000
Enjoyment#133.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Links to Devlog, Blog, or Vlog (Optional)
https://lyagdev.averagegamestudio.com/

Would you like to opt-in for prizes? (Yes/No)
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Comments

Submitted

I enjoyed kicking your co-workers! The gameplay was fun and it was easy to play.

Keep jamming!

Submitted

This was stylish and fun! Reminds me of good times playing flash games. Great entry!

Submitted

Really great game, TheAverageGoob! It was fun hanging out with you on your stream while you learned cool animation techniques. I can't wait to learn some of these techniques myself. I look forward to more adventures to come from AverageGameStudio!!

Submitted

The art is awesome! Reminds me of the old flash era. I only wish you could attack faster (maybe I missed something?).

Submitted

Love this game! Reminded me of zombies ate my neighbors 

Submitted(+1)

Love the aesthetic on this one! :)

Submitted(+1)

Very cool little game!

I couldn't beat the boss but I got 9 mugs, the boss didnt seem to be able to be hit by melee which was the strategy i used for the rest of the game.

Other than a few collider issues and being unable to walk some places that it felt like you should be able to it looks good!

It was especially funny when the enemy spawns all pooled up and rushed you as you went and looked for another mug.

Developer(+1)

Thank you for playing! I appreciate the feedback!

Yeah, the boss is ranged only because kicking him is futile - he's so "buff" :D Magic is the only thing that gets the big guy. Collisions were a nightmare because I think I needed to setup a collision mask in Spine2D rather than relying on the one in game maker with Spine2D animations; that's why the lightning bolts only hit the upper body on the sales people :(