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A jam submission

Data QuestView game page

10 puzzles of increasing difficulty as a cute computer.
Submitted by JohnFu11er — 1 day, 18 hours before the deadline
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Data Quest's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1403.2503.250
Innovation#1513.1253.125
Gameplay#1543.0633.063
Graphics#2133.0633.063
Theme interpretation#2542.8132.813
Audio#3261.8751.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/JohnFu11er/Fuller_Nov_Game_Jam

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Comments

Submitted(+1)

Fun entry! :) The platforming seems a little unnecessarily difficult to manage and distracts from the puzzle. If you made the platforming a lot more responsive and the jumping a bit higher, it would have been fine and kept a fluid movement, but I often found myself not being able to jump while moving left and right. 

Other than that, the puzzles were smart! It reminds me of the mobile game 2048 but with platforming a bit :)

Also, some music would add an extra level of depth to the game, even some peaceful glitchy music as I could imagine getting lost in some addictive game play and nice music :)

Submitted

I didn't really figure out _how_ I was suppose to beat the level until like level 2 or 3. I think the puzzle part of the game itself is a great in itself,  and that the platforming aspect kind of detracts from it a little bit. Maybe if the controls were a little less slippery, and if it was faster to push a block the platforming wouldn't had been such an issue for me.

Back to the puzzle: its a great concept and I could easily see this part being flushed out into a fully fledged mobile game. Nice work!

Developer

I was having some trouble with the jump logic in Unity which looks like it translated to the final build.  This is my first game, so I look forward to going back and finding where my code went wrong.


Thanks for playing and the solid feedback.  Very appreciated! 

Submitted

Good job on this puzzle game! I like the art style but I wish there was some music :)

Developer

Thanks for playing.  Yeah, ran out of time... Got any suggestion for music?  Glitchhop? Techno?

Submitted (1 edit)

Very enjoyable - good pacing through the increasing levels of challenge & a very complete game, altogether. Liked the art style.

Developer

Thanks for playing.  It was my first try at doing some pixel art.  Thanks for the feedback!

Submitted

Nice entry! In the beginning, was a little difficult to figure out how to solve the puzzle because the exit door requires you to stay in the right spot to detect the up arrow key. Once I got that, everything goes well.

Overall, it is a fun puzzle game

Well done!

Developer

Yeah, I went with a small collider on the door for early development, and never got around to enlarging it as the game build went on.  Completely agree that it should be larger.  Thanks for playing!

Submitted

A fun puzzle game! I found the computer sprite endearing, and the puzzles were neat.

Developer

Thanks.  I found a picture of and Apple II, and thought it looked perfect.  Tried my hand at some pixel art for the first time, and I think it turned out pretty well.  Thanks for playing, and the feedback!

Submitted

Honestly I could have played this for ages. Loved it! The increase in difficulty was perfect. The puzzles felt really absorbing and rewarding to solve. As others have mentioned, I encountered a small issue with the spacebar and having to redo puzzles if I wanted to reset (I accidentally put two blocks together and couldn't split them apart and so I wanted a reset!), I enjoyed this very much. Well done!

Developer

Wow, thank you so much for the kind words.  Thanks for playing.

Submitted

Great puzzle game, the puzzles are more and more interesting over the levels,  the minimalist style fit very well :)

One thing, I don't know if it's done on purpose, but except for the first level when you want to reset a level you have to go back and therefore redo the previous level, and it's not very funny ^^'

Developer

Hi, thanks for playing the game, and the great feedback.  Yeah, having to reset the puzzle by doing the previous one does make the game-play a little tedious at times.  I think I'd add a "reset" trigger that a player could jump on, or a door that they could go through to reset a puzzle.  Maybe next time.  Thanks again.  Glad you liked it.

Developer

BTW your game is awesome!

Submitted(+1)

Awww I love the cute Apple II-esque character. Great concept for the puzzles too!

Submitted(+1)

The game looks great, really like concept.

Had some issues with the movement and jumping but that may have been a purposeful bug :D

Great work!