This was a very well made and polished game! The puzzle design was interesting and made you feel smart when figuring it out, and you managed to make the story work great with the game as well. Great work with this jam in such a short amount of time!
Studio-19
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This game is really well made. The mechanics are intuitive yet the puzzles are complex, and the artwork is simple yet effective. Other details like the responsiveness of the blocks makes the game feel very polished. I also really liked the music and how the motif stayed present throughout the game but the vibe was different for each level.
The final section was painful but it felt really satisfying when it paid off in the end. I do wish there was a little more breathing room during the quicker sections, though.
I never knew backwards wordle could be as fun as you made it! It took me a bit to realize that I had to click on letters three times to make them grey, but after that filling out all of the letters became an enjoyable puzzle. The timer is the right length to make each word doable but not too easy. Nice work!
The game just feels really unfinished, I walked for like 10 minutes before getting to anything resembling gameplay.
I've never done a jam solo, and I highly recommend getting a couple friends to work with you on a jam if you can. If you can't, simplifying the game and avoiding scope creep could do wonders to help you get a finished looking product by the end.
The game just feels really unfinished, I walked for like 10 minutes before getting to anything resembling gameplay.
I've never done a jam solo, and I highly recommend getting a couple friends to work with you on a jam if you can. If you can't, simplifying the game and avoiding scope creep could do wonders to help you get a finished looking product by the end.
This is by far one of the most unique entries I have come across. The theme of music is itself unique, and the way it's reflected throughout the game is really creative. Giving all of the enemies their own unique personality and charm brought it to another level of style. The music is great, the juice (screenshake, explosions, etc.) made the game really fun, and it even went so far as to have a final boss. Really impressive work considering how short the jam period was.
The visuals have a lot of personality and charm, and the game itself is pretty intense, especially near the end where I barely captured the last point with 2 seconds left on the clock. The pacing was surprisingly good for a game jam too, the difficultly gradually goes up so the player has a chance to fully learn how the game works, which hits the sweet spot between frustrating and boring.