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surykatka

30
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4
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5
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A member registered Sep 13, 2024 · View creator page →

Creator of

Recent community posts

The atmosphere is sooo good! I liked that the game was story-driven, however was confused at first when I had the items in the inventory and could not use them. Loved the self promo on the bus stop. I enjoyed playing:DD

Thank you!! The aesthetics of early 2000s' games was definitely an inspiration for this one:) Glad that you enjoyed it!!

PS. It's so nice to see the creators of my favourite game from the past jam testing my game now:D Thank you guys!

Thank you for playing! I realised while testing that the ghost's question system might actually be not very intuitive for most people and can therefore make the game a bit confusing. I decided to add the mechanic as I was worried that a normal memo game could be too easy.  I hope that playing it as a regular memo was still fun and a bit challenging:) Thanks for the feedback!

Ohhh thank you for finding it! It's probably because of some faulty combination of textures from textureButton with the signals I'm using, I'll look into it! And thanks for playing:DD

Such a fun game!! A really good concept and I liked that the controls were kept simple which made the experience really smooth and satisfying:)

Good job!

Very cute little game:) I liked the graphics and especially the walking animation. The speaking sound of the aunt was really funny too. 

Personally I couldn't finish reading the texts from speech bubbles in time so I think adding more time or allowing the player to skip through them would be a good idea.

Very good game for one person! All the drawings are so nice and fit with the audio and overall theme very well. My only suggestion would be adding some health bar to make the game a bit more stressful and at the same time more player engaging.

Haha that's also one way to do it:) Thanks for playing, glad you finished it!

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Thanks for playing:) I didn't want to make the game too easy and might have gone too far in the opposite direction haha

Thank you!! I basically first sculpted the objects and then took pictures and coloured/edited them on an ipad:) Here's how they looked at first:


I'm glad you like them:D

Thank you!! The house is a coloured wooden model that I made and the rest of the game is out of plasticine:)


As for the font I had a lot of trial of different ones and at the end this one seemed to be the best choice. Additional challenge here was that it had to support both Polish and French special characters for the translations to work properly as I wanted to keep the font consistent between different language versions.

Thanks for checking it out!

Nice game:) Personally I found it a bit fast so wasn't able to complete many levels. Overall good job for a first jam!

Fun game! Very pretty and polished art alongside the spooky cover of the 'Punch-Out' theme. 

The only suggestion I would have is that I was unable to clearly see whether the opponent was successfully hit or not. A better visual indication would save some confusion.

Overall I had a lot of fun beating up people as a ghost.

Very fun and well polished game!! The graphics are really nice and fit with the audio very well. Impressed that it was made by one person.

Thank you for playing and for the kind words:) Glad you enjoyed it!

Thank you for playing!! The quit button was made with an initial intention of building the game for mac and windows but I ended up making only the browser version .

Great concept and amazing execution!!:D

Nice game:) I would, however, suggest choosing different keys for teleport/chest opening as they are hard to reach while controlling the character with arrow keys. 

Super fun and addicting game!

Very well polished game:)  I really enjoyed playing!

Amazing game! I really enjoyed the original concept, the graphics and audio fit really well:) However, I did not fully understand the structure the messages had to be in. A lot of them were longer than 4 components but still were considered friendly. 

only the middle 5 ones are interactive! also you’ll need to click the right candle first to see any change

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Thank you for playing!! We’re glad you liked our project:D 

As for the flags we are aware that a draggable cursor would be more helpful than a hand one and would better suggest the possible action. We realised too late this was the issue but will keep that in mind for the future!

Glad you liked it:) Thanks for checking it out!

Very cute little game:) The graphics and the music fit really well, mechanics are simple yet very natural which makes the experience very enjoyable:))

OMG I loved this game! Such nice art style, my favourite part were the little accomplishment scene cards shown, especially the dog one:) Music was on point and the texts displayed after clicking were putting the player on the right track of what needs to be done. Very well done I enjoyed this a lot:)

Fun game! The graphics are really nice and SFX fit really well:) The only thing I found a bit overwhelming was the amount of different controls and which key does what. But other than that I really enjoyed playing!

Amazing art style which fits so nicely to the game theme. I found the equip page very fun with different head/hand combinations for items. I think adding strength indication to each item would be nice for the future as I would equip the goblins based on the looks and then get completely destroyed on the battlefield haha. However very nice and simple game, I enjoyed:)

Such a nice game! I loved the graphics and soundtrack. Nice process of trying to figure out which frogs to combine to reach the desired goal:) When building  the tower and trying to turn it into a different frog I would sometimes not be aware that wand wasn't selected which resulted in the tower to collapse. I think maybe adding a little wand cursor would solve this issue? Also because of this the frogs jumped out of the screen and I wasn't able to fulfill Chuddly's frogmaxxing request;( 

Overall very good game, I really enjoyed!!