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The P.A.L.

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A member registered May 16, 2023 · View creator page →

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My laptop is hot enough to cook an omelette on it, but between the platforming sections, the building being quite open to imagination and the overall polish being very nice, I can't complain about anything. Awesome submission, and awesome game 🤌

Did I just let someone fly off with enough miniguns to destroy a whole galaxy?? Oops..

Hello there! I've spent quite some time on polishing the shader (even if it ended up being laggy anyway) but it was worth it indeed, thanks for the review!

"Eee ee a ooou eee aa eee ee eeeee" 👍

Jokes asside I'm amazed by the amount of levels in there and how much freedom you have on some of the routes to take (or at least I felt like you could get to the next part through multiple ways). Quite fun!

Eventually in the first level, two ennemies passed through my defenses andd they just kept walking endlessly, so I was stuck x)

But outside of this bug it's quite an original take on the classic Scrabble game, well done!

This could be a demo for an actual full game at this point! Looks awesome, pretty fun to play and quite replayable. Nice work 👍

My copy of Tetris on the 3DS behind me is jealous of the time I'm spending on Tetrenga...

"What have you enjoyed in this game the most?" (Me:) "Yes."

Seriously though, besides a few spots where the jumping wasn't working even if I had the space to do so, it was amazing x)

Love the detail of the little Skaleton Guy just being squished by the gun as it gets bigger 🤌

It sure reminds me of DOOM Ethernal for a "specific part of the game"... If you know, you know.

I hated the fact that I had to play with QWERTY controls on a AZERTY keyboard, yet I'm still voting 5 stars for enjoyment... Seriously though, that was a bit hard at some point, but that actually made the game better, awesome game!

Not a lot of content (long runs might get repetitive), but for a 48 hours development time and the gameplay that remains solid and doesn't lag, so it is a solid "base" concept! 

Probably one of the best interpretation of the theme I've seen so far, the execution is also amazing! Nice job 👏

It was a bit hard to understand what to do (with all the things to manage simultaneously), but it was still pretty a-meow-zing and fun! Also it pretty nice that we can choose where to build stuff without any limitations besides the kitcoins 👍

Weird story, two language game (UI sometimes in french, not that I complain), the subtitles aren't the same as what is said in the cutscene... Honnestly, I actually love all this package of weirdness x)

We are planning on expanding the game and making it as what we imagined in the first two days of the jam so stay tuned, and thanks for the review!

I ultimately have ragequit from the game after dying a ridiculous amount of times, but it was quite fun! My only complain is that if we die we lose *all* of our progress (we can't resume on the previous ship level for example) and that there wasn't anything to warn me that by upgrading my ship I'll lose all the current parts. Otherwise it's quite a good entry!

Can you please send the full message ? A screenshot would be the best but if it's too much at least a copy of the error itself, that way we could investigate and try to fix it for the next build.

I meant that besides this "main" song there isn't anything else, but it is true, that was actually a nice detail now that I think of it, especially for a 96h time limit

Even with the current version it's REALLY good and I hope you at least finish top 100 because it is a quite nice result, but yeah, I'm officially waiting for the post-jam build now x)

Lovely aesthetics, only one music yet it's fits perfectly well and doesn't get boring, quite a lot of buildings to play with (although some could use a few more variants, like when I place two Commerces next to each other they both look the same)... Honestly with a bit more stuff (like save files and more buildings/buildings looks) I could actually buy this on Steam for a few bucks. Loved every second spent on this one 👏

Give me the ability to save my game, *maybe* add a few more buildings variants (so that when you place three Farms next to each other for example they don't look all the same), and I'm a happy man.

Some Portal vibes for the... well, portals and puzzles, the use of game mechanics is pretty intresting as well. Solid small game 👍

Short but sweet, with a few more levels it would be a pretty solid base for a full game!

Such a pain to move, yet I love it anyways x)

The ideas are really cool and speedrunning could be very fun here!

Full game with nice visuals, nice style and pretty fun gameplay... Just amazing !

The visuals are awesome, there's only one music but it does the job, the overall pace is a bit slow but it is supposed to "scale"... Overall it was hard to reach the late game but it also was quite fun!

Easy to learn, hard to master. Nice visuals and should be very entertaining for those who like a challenge

The game could be polished on the visuals (for the single colour background for example) and sometimes the movement is a bit annoying, but overall it's a nice concept and nice look for a short but sweet game 👍

For some reason my laptop don't like Unity games (they get laggy very quickly), but outside of that it was actually fun with the cinematic part and the story 🤌

Sadly we had much more content planned for the game, but the time limit and some issues on our side made it hard to finish what we planned, even with 92 hours... We'll probably fix all this after the jam and continue the game 👍

Thanks for the review!

Pretty fun, pretty visually, pretty awesome basically 🤌

The artwork is gorgeous and I kind of like the story as well, but sadly between the hitboxes of the ennemies forcing me to take damage to progress, the options menu that doesn't change anything (though I admit I already had the same issue in my last year's game)  and the fact that I couldn't collect the star even after spamming my keyboard/mouse... twice, the game requires to be polished after the jam ends in my opinion... Still, I really LOVE the art and it looked promessing overall so nice job anyway!

It takes quite some time to actually get the business started and have enough income, but the game was still fun and the visuals are nice, so nice work 👍

Honnestly, I didn't really understood how to play (never player this kind of game before), and yet I enjoyed my time. Even if I was mostly spamming I felt like I somehow was still doing the right thing most of the time. Some DOOM vibes here and there, I also see the Evangelion references...

Overall, it's not a game I would play, but it is a nice and enjoyable experience even so! Nice job!

This is probably one of my top 3 favorite games of this jam. I love the main theme and the overall music and SFX, the game was a little hard for me at the start because I'm not really used to this kind of games (like an X-Wing fighter in Star Wars for example) but even so I really enjoyed my time from the begining to the end; loved the story too, sounded like some sort of Top Gun in space...

Did I already said the main theme is awesome? (I'm litterally listening it while I write this)

really hope this will be one of the highest ranked games of this jam and who knows, maybe you'll continue working on the game to make it bigger... Because I'm sure a lot of people would enjoy that!

Awesome game and godlike music (especially the main theme)!

I had some trouble with the first level (not really used to that kind of game), but gosh it was a blast. Definitely want more!

This game is awesome. I love the stealth system, feels like a Hitman but trying to mess arround instead of "doing his job", also love the jokes here and there... Slightly sad there was no music (I played only the web version), but I feel like it's actually better, especially with the cool SFX...

I'd love to play more of this :D

The game feels a little short (only about 3 or 4 ennemy waves) and there's no way to see how long you're playing (a score system would have been great). Maybe also making sure the ship moves with the same increments of space, otherwise the shooting can get tricky sometimes.

Besides that, I do feel like you tried your best on the game, you didn't make any music sadly but you made some SFX, and if you didn't had any musician I can understand it. I also like how the player's bullets are slightly different from the ennemies ones.

It was a short yet fun experience, good work!

Nice little arcade game, sometimes I felt like I was doing nothing but spamming but it was fun even so. Seeing how I could go to a floor and switch it before the aliens got out of the elevator was funny too.

Great game!

The repetitive farming is an issue we'll deal with after the jam ends, but I don't think we thought about adding some tools or stuff to make farming quicker and easier... So thank you for the suggestion, and thanks for playing too!