Love the art! The snowball's son is my favorite!
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Snow Ballin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #642 | 3.711 | 3.711 |
Style | #905 | 3.921 | 3.921 |
Overall | #1186 | 3.596 | 3.596 |
Creativity | #2926 | 3.158 | 3.158 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a snowball that scales in size and speed as you scale down a mountain.
Development Time
(Optional) Please credit all assets you've used
We created all assets for the game.
Comments
Good graphics great and idea but its a little bit to difficult
Heeeeeey, title twins! Love your game, it oozes with style and honestly it's impressive how polished you guys made it in 48h too! Playing this game reminded me of how I used to love the sled racing minigame from Club Penguin as a kid :D
Taking a page from Katamari Damacy's book, maybe new obstacles could be revealed as you grow larger. Like you'd need to avoid hitting birds or people riding a ski lift, etc. Or else you could just have the playable area expand and reveal new paths at a different scale as you grow larger. Though features like that would definitely not be trivial to implement because you'd need some way to dynamically switch level elements. Or maybe, if you get hit when you are big enough, the snowball could split into several smaller ones that you could control simultaneously (like the Double Cherry powerup from Super Mario 3D world), though only one ultimately needs to make it to the end. They could even recombine together to give players a chance to regain their lost size. The game is already polished and refined mechanically, but these might just be other things to explore.
Or you could go for something completely nonsensical... Like if the snowball gets big enough, smaller snowballs start orbiting it, or it accretes enough mass to become a small planetoid and it starts generating a magnetic field by rolling down the mountain... I'm mostly kidding about those, but since the game is already kind of goofy, maybe you can explore the behavior of the growing snowball in a more non-literal or wacky way.
In terms of presentation, it would also be cool if the music changed dynamically with speed or size. Even without changing anything else, I think that could really add to the tension of rolling at high speeds!
This was awesome. It had lots of personality, and was just the right difficulty in my opinion; challenging, but not to the point of becoming frustrating. I admittedly have played similar games before, but this was very polished and well-made, so I still really enjoyed my time with it.
amazing game with great balancing mechanic! loved it!!
also great mascot, the sunglasses were perfect
#snowballgang
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