Here we go! The Grand Tilt is our point and click game made with Godot, hope you like it ;)
Vlady
Creator of
Recent community posts
Thank you for the feedback! Limited time was a determining factor in the way the game turned out, but there are several other factors to consider. Regarding the dialogues, we know that the initial choices are somewhat limited, and we would have liked to make them more varied. However, it's true that especially in the middle of the game, we relied on the fact that the antagonist doesn't care about the predetermined options you choose, and often directly ignores what you say. It's in the ending when there is genuine interest, and there are more branching paths and valuable responses.
Regarding the gameplay, we would liked to make the ducts more challenging, not provide a revealed map from the beginning, and add more dynamism to the sniper mechanic. However, we recognized that the game was already long, with a lot of text, and might not be very appealing to a Jam audience. So, we decided not to complicate it too much to avoid frustration or boredom, focusing on the story and game feel.
Thank you very much for your comment and for taking the time to try out the game options :D