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Pixelbox

Create 2D games in JavaScript, made easier · By Cedric Stoquer

Sprite Editor not working

A topic by JenyaFio created Apr 14, 2020 Views: 1,195 Replies: 16
Viewing posts 1 to 8

The Sprite Editor is broken, I try to draw but nothing shows up on the sheet. Even when I switch to another sprite/tile, when I click back on the previous one, it has restored to its initial state.

For me, the only way to change sprites is via External Programs (e.g. Paint.NET, Aseprite).

Does it still happen if you close and reopen the project? 

Which OS are you using?

I'm using Windows 10 64bit, and Yes it does happen even when I close and reopen.

(1 edit)

This problem also happens to me, though I am on Mac OS 64 bit rn.

Closing and reopening the app doesn't change anything too.

Hi.

Can you give more details on how you got into this state:

  • Are you editing the default tilesheet that was created at project initialization, or another image?
  • Do you have the image opened in another software?
  • Did you made any changes to the project settings?
  • Can you open the developer tools (View > Toggle Developer Tools) go onto the "Console" tab if not already selected, and tell me if you see any logs or errors in there?
(+1)

So,
I am editing the default tilesheet,
I haven't opened it in another software,
I created a new project with unedited settings to see if the problem still occured,
And no there aren't any errors in the console.

I have the exact same situation as you

I'm trying to figure out what could cause this issue.

Is the map editor not working as well? Or only the sprite editor?

Is your computer a touch-screen device?

Can you describe exactly what you are doing, and what is happening on screen? Are pixel changing but the tile is not updating in the tilesheet, or you can't change pixel color at all?

(+1)

The map editor does work.

My computer isn't a touch screen device.

I place pixels on the sprite editor, and the changes do appear, though only in the window of the sprite editor, not on the tilesheet. Furthermore, when I click on another tile on the tilesheet, no changes are applied to the previous tile, and the new one simply gets loaded into the sprite editor, and it can't be edited either. 

Thank you. I will investigate.

you're welcome :)

It works completely fine for me

(1 edit)

Its the same for me on MacOS with a new project. Also, how do you draw a transparent pixel in the sprite editor?

You draw a transparent by erasing pixels with right click (I think it is that button, or there is a tool for that in the toolbar)

(+2)

Try clicking & dragging the tilesheet.png onto the sheet viewer, it might not have loaded properly.

(+1)

Idk if anyone's mentioned this but this is the actual solution. Thank you!

(1 edit)

I have this problem too, but I somehow solve it by closing and opening Pixelbox multiple times