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A jam submission

Eiffel AxisView game page

1-Bit Space Shooter circling the Eiffel Tower!
Submitted by Pokopish, FunkyRuben, Gaby (@Gabrimer2) โ€” 3 days, 17 hours before the deadline
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Eiffel Axis's itch.io page

Results

CriteriaRankScore*Raw Score
Art#44.5114.511
Music#153.9783.978
Overall#323.9373.937
Gameplay#473.6673.667
Is the graphics 1 bit?#864.9334.933
Theme#1633.3113.311
Originality#1673.2223.222

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 32 to 21 of 32 ยท Next page ยท Last page
Submitted(+3)

Really nice and polished game :)
I like it!

Developer

Thank you for playing!!

Submitted (1 edit) (+3)

I really liked this game! It's really polished (loved the UI and the transition effect!) and I love how we're controlling a flying croissant. I personally only found two things to criticise: It was sometimes a bit hard to tell what the enemy was supposed to be.

For example, I genuinely have no idea what that's supposed to be:



But honestly, that's not really a big problem, and my own game has graphics way worse than that. xD
And then, of course, the game didn't *really* have something to do with towers... I mean, sure, the tower in the background looks nice, but it is at the end just a background. But honestly, these are small issues and it doesn't really matter at all. Good job!
Developer(+1)

Thanks for playing and the feedback! Visual clarity was quite a challenge for us with this game :)

Submitted(+3)

very charming!

Developer(+1)

Thanks for playing!

Submitted(+3)

I. ABSOLUTELY. LOVED. IT.

The artstyle was on point, the background in its semplicity it was perfect. The bullet hell mechanics are really good and not too difficult neither too easy. I played it for like 30 mins and still couldn't reach the end, my highscore was 25400. I think I'll keep playing it in the spare time to see what's at the end of it.

Out of curiosity, the Eiffel tower is a 3D model right? Are you using a Viewport with a CompositorEffect for the dithering? Is the dithering pattern a custom one? Because I saw also use dithering for my project and have experimented unique patterns and I think I already saw it, lol.   

Developer(+2)

Hey thanks for playing. Glad to hear you enjoyed the game :)
The Tower is actually not a real-time effect, it was achieved by creating rendered frames of a 3D model spinning, then throwing layer upon layer of effects and correction onto them. This way it was both quick to get the look we needed and creates the choppy animation style!

Submitted(+2)

Ohh I see, clever solution!

(+3)

I got to tell you, it was perfect! Everything, down to the last minute details. Good visuals, mechanics and concept, it have everything to win the Jam. Congratulations!

Developer(+1)

Thank you for all the kind words!

Submitted(+3)

wow, that's a lot for small game. i love the music and the eiffle tower is so detail

Developer(+1)

Thank you for playing!

Submitted(+3)

Really fun game overall. It sounded great and looked great as well, especially the tower effect. Interesting how only having up to 3 shots at a time encourages you to play up close and riskier.

Developer(+1)

Thanks! Glad you enjoyed the game :)

Submitted(+3)

The art is AMAZING!!!!!!!!

Developer

Thank you!!!!!! and thanks for playing!

Submitted (1 edit) (+3)

Really fun! Both the art and gameplay are grat. Love the bread theme—it looks so yummy!

Developer(+1)

Thank you for playing!

Submitted(+3)

I love the rotating background effect, I think it looks great but there might need to be more contrast between that background and the foreground gameplay elements.

Developer(+1)

Thanks! Yeah the foreground object could have stood out a bit better, thanks for the feedback ๐Ÿ‘ 

Submitted(+3)

Really liked the art I was very impressed, this should place like top 3

Developer(+1)

Thanks a lot! Glad you enjoyed :)

Submitted(+3)

Fun game! Very nostalgic gameplay and the controls felt really responsive. I like the art too :)

Developer(+1)

Happy you enjoyed!

Viewing comments 32 to 21 of 32 ยท Next page ยท Last page