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A jam submission

h8machineView game page

cardgame about shitposting
Submitted by gaem by JJ (@ByGaem) — 2 days, 23 hours before the deadline
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h8machine's itch.io page

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Comments

Submitted

Played this a few demo days ago and had a hard time figuring things out. The new tutorial is a big step up!

Submitted

very good concept and quite fun to play, even those small minigames are well done

only part that i didnt like is when sneaky snitch started playing that song is overused as fuck

Submitted

I might not be the target audience with my smooth brain  but the concept is really good. I went through the tutorial and was still kind of confused on completion. It might be silly to try and work on that if you are still figuring out mechanics though.

It felt like there was a lot of things to track and that they could have been introduced a bit better. For example when you mention in the tutorial certain icons, on screen you could darken the rest of the screen / highlight those areas.

I was guessing the loss condition was the brain % going to 0 and that the statements that were coming in the top right were countdown things to deal with by replying with cards. Not sure if that was skipped over in tutorial. 

Best suggestion I have is to try and simplify / reduce the noise on screen so as a new player I'm not overwhelmed. Turning off the changing head and greying flavor text so as the player I know what I want to focus on. Making intractable elements highlighted either on mouse over or if you have a card selected to highlight areas they can be dragged too. Like how they handle cards in Cultist Simulator.

Actually looking at Cultist Simulator could be really useful if you haven't seen it before. It is a complex game but they do a lot to keep things manageable on screen so you know what is going on and what to track. I think the game could be really cool but your UI is stopping me from getting into it.

Submitted

Love the concept and realisation. Think I still have some problems understanding what happens despite the tutorial, but a couple of runs would clear it out. I'd like to get better feedback when hovering interactable buttons.

Submitted

What a fun premise

I beat it with an sjw-pshyco-ragebot build after a few tries.
After beating janny (before the final minigame) and putting the game in fullscreen it just reset and made me start from the beginning with the same stuff I had, I assume it was a bug because it didn't happen the second time

I liked it a lot 

Lol, interesting game. I'm not quite sure I understood everything but it's  and interesting experience! Keep at it!

Submitted

Hey heads up, I streamed your game a bit. You can find a recording of it here: 

Developer

Thanks, actually noticed a tutorial bug on that stream and fixed it.

Submitted

This is literally just a recreation of my 10000 hours as a reddit moderator.

Submitted

I really like the music, it fits perfectly. One thing I will say is that I had to move the tab running the game onto my second monitor to view everything, it's not that big of a deal. It's very fun and I can't wait to see what happens next with this project.