I wanna start this feedback with a comparison. A comparison to a burger, a giant fuckoff meat tower full of bacon, fried onions, cheese and meat that would frighten even the largest american specimen. And it looks delicious, something that you might enjoy. Good ingredients doused in sauce and no fucking pickles (I'm getting kinda hungry writing this). BUT the problem is - you aren't given a knife or a fork or napkins or latex gloves to help you consume it. No water either. You either shove your face into the meat spire or you leave.
That's kinda how I feel about this game. There's so much here - world gen with biomes, real time terraforming, faction system with affinities, NPCs reacting to me being overleveled (the bandits didn't attack me), small (extremely small in my 5km terrain) villages and dungeons - it is extremely impressive and it makes me wanna explore a lot. But, well, you have no water to lube your throat and no knife to help yourself ease into it.
It needs a ton of polish. First of all - the controls are very clunky, and UI doesn't help, especially the inventory. Very awkward to navigate, very uncomfortable. I'd prefer some sort of grouping of items that you have.
Another problem is the sense of scale. The map is massive, but it's very barren. I understand that it's probably some sort of fantasy post-apocalypse - but at least give me some roads and landmarks - otherwise it's all very samey. I noticed different biomes while flying around, but aside from music change and different tint of ground texture - they're all the same forest-like areas with rocks and dungeons sprinkled around. I guess part of that is the mapgen issue and another part is the lack of world content/assets. Which is probably fine for a demo.
I understand that you wanna show off your mapgen tech, and it's EXTREMELY impressive, but maybe you don't wanna generate huge terrains if you don't have enough different assets to populate it.
Also - big props for making it work on godot. 3d godot games run like garbage for me, but your game was very stable and very playable from the tech perspective.
It's a very impressive tech demo. Needs A LOT more meat on the bones, but I think this can turn out into something fantastic.
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