I really like Hearthstone, especially older hearthstone when it was closer and more iconic, so seeing this is really cool. First thing I should say is there really should be a more visible turn timer. It felt longer than what Hearthstone has. I wish there was emotes with the removed "Sorry" emote. Sound sound effects too. But outside of that it's extremely faithful with being extremely snappy. Makes me wish Hearthstone still had Classic mode. Really enjoyable and I cannot wait for it to be finished.
That works really well. It's nice to play hearthstone without having to wait for the super slow animations. But besides that, what do you plan to do with it? It is impressive but if anyone wants to play hearthstone they can play hearthstone. They even had classic mode until recently. So unless they finally pull the plug on the game I'm not sure how useful this will be. Do you plan to use it as the basis for your own card game or making some custom HS sets or something?
Also I was sneed on the ladder, sorry if I consneeded against anyone, I was trying to match against a friend
The goal was to remake a version of the game that no longer exists, so people (myself included) can play it whenever they want with their friends without having to jump through hoops, especially since many of these cards were nerfed/buffed permanently with no way of reverting to the originals.
It's just a fun hobby project. There were no plans to expand it into anything more than a remake of something that Blizzard decided to remove and cancel, they never even bothered updating Classic mode to later versions.
Man i miss old heathstone. Very nice. Although some cards are a bit too crazy for "classic" HS (starting from blackrock mountain expac i guess). Arena mode would be sick.
Very impressive. Apologies to the real person I assumed was a bot so I rudely alt tabbed for a minute.
I never got into hearthstone so I'm not the best judge, but it's very impressive how accurately you replicated the mechanics (from my limited knowledge). I assume that this is a practice project for an original cardgame, right? So much of the card game experience is the bells and whistles to trick the monkey brain into activating neurons. If anything, it might even be more important than the quality of the gameplay strictly in terms of making it.
I know that's really obvious and lots of things could still be placeholders, but that's the main thing that comes to mind. Also I don't think pixel art has enough visual clarity for card games--not unless it's really high resolution.
Really impressive that you have this all functional. I had fun playing a bit.
Glitch: two voidcallers dying simultaneously with two doomguards in hand resulted in both being summoned, but only one disappeared from my hand. The other one appeared to stay in my hand, then when I played it it functioned like Dr. Boom...
Very competent. Did I play against a real play there? Only advice I can offer is the obvious points: Game needs more UI juice and sfx and stuff Deck builder feedback could definitely be improved. Probably wanna let players know explicitly that you can add non-classed cards to your deck
Yes, everyone playing is real people - there are no bots.
As to the deckbuilder UI, I agree it's very simplistic but it's mostly intended for people already familiar with Hearthstone so it makes sense one would be confused if they didn't know that.
Comments
I couldn't find a player, but I loved classic hearthstone. Will watch for next DD.
I really like Hearthstone, especially older hearthstone when it was closer and more iconic, so seeing this is really cool. First thing I should say is there really should be a more visible turn timer. It felt longer than what Hearthstone has. I wish there was emotes with the removed "Sorry" emote. Sound sound effects too. But outside of that it's extremely faithful with being extremely snappy. Makes me wish Hearthstone still had Classic mode. Really enjoyable and I cannot wait for it to be finished.
Thank you, also there is actually no turn timer currently. :)
That makes a lot of sense with how long the first turn was.
That works really well. It's nice to play hearthstone without having to wait for the super slow animations. But besides that, what do you plan to do with it? It is impressive but if anyone wants to play hearthstone they can play hearthstone. They even had classic mode until recently. So unless they finally pull the plug on the game I'm not sure how useful this will be. Do you plan to use it as the basis for your own card game or making some custom HS sets or something?
Also I was sneed on the ladder, sorry if I consneeded against anyone, I was trying to match against a friend
The goal was to remake a version of the game that no longer exists, so people (myself included) can play it whenever they want with their friends without having to jump through hoops, especially since many of these cards were nerfed/buffed permanently with no way of reverting to the originals.
It's just a fun hobby project. There were no plans to expand it into anything more than a remake of something that Blizzard decided to remove and cancel, they never even bothered updating Classic mode to later versions.
Man i miss old heathstone. Very nice. Although some cards are a bit too crazy for "classic" HS (starting from blackrock mountain expac i guess). Arena mode would be sick.
Only bug I found is that if you viewed the leaderboard and went back, it broke like the screenshot above.
Yeah theres too many players on the leaderboards right now, thanks for pointing it out.
Very impressive. Apologies to the real person I assumed was a bot so I rudely alt tabbed for a minute.
I never got into hearthstone so I'm not the best judge, but it's very impressive how accurately you replicated the mechanics (from my limited knowledge). I assume that this is a practice project for an original cardgame, right? So much of the card game experience is the bells and whistles to trick the monkey brain into activating neurons. If anything, it might even be more important than the quality of the gameplay strictly in terms of making it.
I know that's really obvious and lots of things could still be placeholders, but that's the main thing that comes to mind. Also I don't think pixel art has enough visual clarity for card games--not unless it's really high resolution.
Really impressive that you have this all functional. I had fun playing a bit.
Glitch: two voidcallers dying simultaneously with two doomguards in hand resulted in both being summoned, but only one disappeared from my hand. The other one appeared to stay in my hand, then when I played it it functioned like Dr. Boom...
Thanks for playing and pointing out this glitch. It's been fun playing you ^_^
Very competent. Did I play against a real play there?
Only advice I can offer is the obvious points:
Game needs more UI juice and sfx and stuff
Deck builder feedback could definitely be improved. Probably wanna let players know explicitly that you can add non-classed cards to your deck
Overall, played a couple matches. Good time
Yes, everyone playing is real people - there are no bots.
As to the deckbuilder UI, I agree it's very simplistic but it's mostly intended for people already familiar with Hearthstone so it makes sense one would be confused if they didn't know that.