Very unique game, fun art style, especially King Felix Meow with his Supreme hat haha. Creating planets for clients is a very unique idea. I have a weak spot for Menus and UI, and this game had great UI, awesome game.
Keep it up, guys!
Very unique game, fun art style, especially King Felix Meow with his Supreme hat haha. Creating planets for clients is a very unique idea. I have a weak spot for Menus and UI, and this game had great UI, awesome game.
Keep it up, guys!
The game itself have a very original take on gameplay (who would thought that someone would order to create a planet xD) the music and especially the art are really good like portraits or planets. The minus for me is that from the beggining I couldnt understand what should I do, and game later is easy and doenst have a challenge for the player(,but maybe your main goal wanted to be easy and relaxing) great game still.
Really cute game with amazing art and music, what's not to love?
This game looks completed from start to finish. the entire UI + cat arts, well done!
the resulting planets from random mixes is quite funny to see, the requirements from the customers (I believe, can't remember if they're customers) were fun to take as well.
other than that, got stuck a little at "releasing the planet" to the orbit. The "tutorial" pane closed and never came back for a second read after failing to properly put into orbit.
and once again, really great art!
Thank you very much for such a kind, thorough and detailed feedback! We are glad that you appreciate our efforts so highly!
Eh, yes, with the launch of the planets, we have gained valuable experience in how important it is to do illustrative tutorials and intuitive control. We even updated the build, in which the launch of the planets into orbit became more obvious, but unfortunately it is no longer possible to put it into jam. But this will be a lesson for us :)
Thank you again for your feedback!
The art level on this game is through the roof! congrats, I enjoyed playing your game a lot :)
This was really adorable and fun to play. The gameplay was relatively simple, but the fun characters and flavor text and good music and art all made it enjoyable in tandem with the gameplay. It was just overall very whimsical and lovely. Great job!
The concept of the game is so cute and honestly unique! I like the organic, semi realistic art style and each individual asset shows how much effort you guys put into it. The client's stories also add to the vibes of the game. Would love to see the continuation of the idea!
Love the idea, UI, and the art. And I really like all the different characters and storylines. Good stuff. A nice and relaxing game to play. Only issues I had was I didn't quite understand how to set the planet into orbit, and wasn't really sure what the placement of the materials in the circle meant. Still had fun nonetheless. Good work
Awww, thank you so much for your feedback and compliments! We have really received a lot of feedback about unclear mechanics of getting the planet into orbit, and we will try to correct this obscure point in future, perhaps by making animated hints. And I didn't fully understand, what exactly was unclear about the placement of the materials?
Oh sure, during the part where you're creating the planet and dragging the materials into the blue circle. You could place the materials anywhere in the blue circle, but I wasn't sure if they just needed to be there or if they needed to be in certain spots, or on top of each other or something. I think I figured it out, just a little confused at the beginning. Either way though it was fun
I really liked the story, graphics, and characters. It's super charming and I liked making the planets, Howeverrr, I feel like the ingredients are obviously either good or bad at least at the start and I couldn't get it to orbit. Still tho, it was a super polished and interesting game that was really unique.
Thank you so much for your wonderful warm comment! We listened to the comments about the launch and uploaded a new, slightly more balanced build, in which the launch of the planet into orbit is simplified in favor of the player, the explosions are more epic, and less materials are needed to create a planet. Regarding the obvious materials: at first we had Napoleonic plans, we wanted to make a gradual increase in complexity and more quests, so that the player first understood the simpler things to do, but unfortunately did not have time to implement it, as well as different types of galaxies and different other features. However, if we decide to continue this project, we will certainly think about the increasing complexity! Thank you again =^___^=.
The art is top notch! Cute and cool at the same time! The concept works very well and reminded me of Hitchhikers Guide to the Galaxy. I had a few issues putting planets into orbits, but then again I am really bad at physics XD. Still, it was actually fun to smash planets into each other. Big applause for this one!
Awww, thank you very much, so nice to hear such warm words and flattering comparisons with a wonderful work! It was a hard two weeks, and I myself am very surprised that I managed to draw so much) We really did not have time to fully implement the function of launching into orbit, I would like to have more time in stock for its balancing. Thank you again :3
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