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A jam submission

Bevy Jam 5 Bullet HeavenView game page

Bullet Heaven for Bevy Jam 5
Submitted by Robert Dodd (@RobertBDodd) — 1 day, 8 hours before the deadline
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Bevy Jam 5 Bullet Heaven's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#143.6863.686
Game Design#273.3143.314
Overall#432.7862.786
Graphics#512.7432.743
Audio#661.4001.400

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Didn't get it at first but once I got it, it was a nice little pass time kinda game. Would play during fragmented periods of time while I'm waiting for something.

leveling up didn't feel like it matched the pace of the game and i didn't have any sound, but found the globe design addictive and wanted to keep playing. 

Submitted

pretty planet, the statistics in the end is a neat addition.

The camera full top down felt a bit weird to me.

Submitted

I really liked the 3D planet, but I think that the game could have pushed the idea a bit more. I also was a bit confused at the beginning because I was expecting to be able to use WASD. Sadly, it's not supported.

Submitted

This was fun! The 3d planet was neat and the upgrade system was pretty impressive for a game jam.

It really lacked some juicy sound effects.

Submitted

I had fun with this one, good job.

As a bit of feedback I wish there was a bit more feedback when you hit the enemies or levelled up.

Submitted

Very satisfying to play! The spherical world is implemented quite well and is visually appealing :)

I’m playing this on an older laptop with a semi-low framerate right now and the movement is inconsistent. I suspect the cause may be that you may not have used a fixed timestep for the movement, so that is something to consider for next time ;)

I found it interesting that one side of the planet is dark. Kind of adds an element of “oh heck, I shouldn’t dodge to the right or I’ll go into the low-visibility zone!” which spices up gameplay.

Overall: Very good job on the game!

Submitted

The dark side is evil !

Submitted

Really nice idea and it gets surprisingly difficult! I love that no run is like the other through the randomized upgrades. Would be even cooler with sound and  assets. Maybe something for a future development? 

Really interesting idea having the sphere/world be the battleground! Do a kindness for those of us with split keyboards and allow WASD as an alternative control scheme, but other than that, nice submission!

Submitted

I love that the level is a sphere, polar coordinates are something you don't see very day and it makes for great variance

Submitted

This is a proof of concept of what could be a fun game

Got to level 8. A lot of survivors-like seem to try to innovate by adding more active controls, and I appreciate you not doing that. Even boiled down to the very basics here, the gameplay is pretty fun.

This reminds me of a very old game called "swear" which was basically snake, but on various non-euclidean geometry. I think it was clearly better than normal snake. But I'm not sure if "survivors on a sphere" is a breakthrough.

Still, it works. I enjoyed getting forced over to the dark side and having to claw my way back into being able to see again (sort of).

Submitted

Game might not look impressive, but it feels really good to play. I imagine if you had more detailed assets the game would be a lot more fun

Sick vampire survivor-esque game!

Submitted

Cool iteration on the vampire survivor like, The stutter on the movement is a bit annoying but overall cool stuff