Visually and artistically it's phenomenal. I just personally felt the gameplay was a little lacking/confusing. But it's still pretty fun overall, with some fleshing out you could have a really amazing game on your hands!
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MEGAFIST's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #50 | 4.407 | 4.407 |
Theme | #56 | 4.136 | 4.136 |
Fun | #79 | 3.802 | 3.802 |
Originality | #150 | 3.790 | 3.790 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You POWER up your fist to fight the POWER.
Comments
It was probably just me but I felt like hitting enemies was somewhat inaccurate? Like the hitboxes didn't always connect so when I would charge up the fist it would just miss and leave me vulnerable. But like I said it could just be me sucking lol, otherwise fantastic game I'd love to see this become like a full project. The art is so beautiful.
Saw the development on the discord server, cool to see how it turned out! The sprites look so good and love the juice on the punches!
Excellent balance between charge and attack, and at the same time excellent fill and graphics. It would be interesting to have crowd control with charge, or dash for dodging, there are almost no protective mechanisms. But the game is great!
This game has so much style and it's really fun! I would be surprise if you didn't place high in the jam.
i LOVE the art direction of this game, i could totally see adult swim picking it up! great work!! :))
The art and juice is fantastic, really liked the charging up mechanic!
The artwork!! Amazing presentation and really great character design. This game is tough but it had me restarting more times than I'd like to admit. My only wish is that the movement speed was increased... maybe a dash or dodge roll? Otherwise, great game. Congrats.
Wow! Beautiful visual style, great character designs, and fun gameplay! I really liked the implementation of the double fist as well as the way the power drained to allow you to store some even after doing a big punch. The roguelike elements were nicely done too. Super fun!
This is so sick. Oozing with style, super polished, and the risk/reward mechanic on a beat em up is such a good idea. Also a lot of the power-ups are interesting and more thought out than normal stat upgrades. Want this as a full game!
So nice. It did initially make me realize that I am bad at video games but I eventually got the hang of it and had a blast.
Also the title screen is so insanely nice. Great work.
I mess w this. DOPE art style, i think move speed upgrade might be S tier
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